This is a really cool game! From the controls down to the atmosphere, it feels very well thought-out and polished. Great job!
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Trianguloids's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #391 | 3.890 | 3.890 |
Overall | #425 | 3.685 | 3.685 |
Fun | #471 | 3.589 | 3.589 |
Presentation | #930 | 3.603 | 3.603 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Just TRY to control my hecktic blob of triangles
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
The game is really well made. Sound is good, art is minimal and just the right amount. Shoot to move concept is also well executed.
This game is very fun to play! I enjoyed it. Simple and cool. Well done.
Lovely atmospheric music and a great concept, but I was a bit confused until I got the hang of it. It does relate to the theme well. Good work!
Took a while to get used to the controls, the art is nice, and the game is pretty fun once you get the hang of things.
Wow! I love this concept, neat to control the character, had a lot of fun flying around and bumping into the rocks. this game defo hit out of control well with the physics based character and the extra triangles you get, awesome work!
This game is awesome! I love the out of control mechanics coupled with the always spinning triangle, and the ability to pick up more to get more variations is a blast! I can't wait to see what you do with it after the jam. Great job!
This is a very re-playable game! The presentation is nice and simple, and can be perfect with a few additions! I love these kind of physics based movement games and i've messed around with that too. Very goooood!
The procedural music and the modular ship makes for a very interesting experience!
Reminds me of captainforever which I love!
Clean presentation ! The concept is neat, but i think that the mappings does not helps understanding the directions in wich i'll shoot. The gradual grow of the space ship thingie is well made, like how it remembers which color old parts were, when i take a hit. Great entry
This game has a neat concept. Definitely not the first shoot to move, but the hub-building, man that added a whole level of ingenuity! The theme is very evident in this one. Although I'm not a fan of difficult controls (and the theme won't help you here). Fortunately for this game, I enjoyed that difficulty!
Glad I played this game!
Reaaallly really cool game. It's amazing that you managed to make the triangle attachment mechanic in just 2 days!
Yoooo this game is sick! I love the hub-building and the uncontrollable spinning.
I'd love to see this with a bit more visual polish on the player and enemies to bring them in harmony with the environment (or vice versa). So far as mechanics are concerned, I wish I could have more than four guns at a given time (maybe I can, and I'm just bad at the game) -- that would make things even more hectic.
The music you composed is lovely, and really fits the mood of the game well. I may be out of control, but I feel like everything is going to be okay.
Excellent work! One of my favorites of the jam!
Awesome concept and take on the theme! Definitely quite a good challenge to try and stay in control!
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