Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Azriel

7
Posts
2
Followers
5
Following
A member registered Dec 18, 2023 · View creator page →

Creator of

Recent community posts

but, I was able to do it earlier in the game. if this is a 'feature', it's a very annoying one.

oh really? well shit, I though that was just how the game was. I might try this again at a later point, but at time I had simply ran out of patience for the game.

(1 edit)

Cool concept but overall it was an exercise in frustration. I stopped playing on the morning of the 2nd day (Tuesday), but after all the janky stuff and bugs the game was just too aggravating.

 For one, the tutorial needs a bit of work, took me over an hour to figure out how to get the signal to download as the instructions don't tell you what you need to do. It tells you how to adjust the polarity and the frequency but not what I'm suppose to adjust it to. I eventually realized that you needed to get the input on both to %100. A simple line explaining that would have saved me an hour of frustration. In the story mode the polarity and the frequency keep changing even though the adjustments were set to 0, so I simply couldn't maintain a signal long enough to download, effectively soft-locking me from making progress, and this was my first attempt to get a signal at all. Not sure if this intentional, but I had no idea how to fix it, but at this point I had given up trying to play the game.

2nd, I found the controls to be overly complicated and very unintuitive and once out of the the tutorial and into the main game there didn't seem to be a reference for the more complex button combinations. I also found the inventory system to be very cumbersome.

3rd, I guess there is some kind of event where this Black Square shows up in the sky and starts killing you and there doesn't appear to be anything I can do about it other than try and stay out of line of site, which made it impossible to complete the satellite hash number tasks. This is clearly a scripted event because it kept happening around the same time every time I reloaded, but there's no warning for it and I have no idea how to stop it or fix it. Considering this happens the 2nd day, before I've had a chance to really figure anything out it, it's extremely rough and honestly killed the game for me. Maybe don't start with the Black Square of Death on the 2nd day? Like, warm me up first and let me get my head around the basics before throwing the End Times at me.

I like the concept of the game and the art style. All the weird object interactions are really neat and interesting too, but the issues really stopped me from enjoying most of it. I look forward to full release, assuming all the problems get smoothed out.

(1 edit)

The game has a cool concept going for it, but trying to play through it was an exercise in frustration. One issue I had was the "esc" menu just stopped working after a bit, pressing escape just wouldn't do anything, I had to close the game window to get it working again, but at that point I was just too frustrated to go on. I only managed to make it to morning of the 2nd day (Tuesday).

Very cool concept and I like the art and all the weird interactions with the objects, but I think the delivery needs some work. I look forward to full release, assuming all the issues get fixed.

Awesome Demo! I wish I could have played the rest of the game! I hope that will happen one day!

Cute little game. The jumping is very floaty and the movement it slow.

Well Done! Nice assets, the controls felt real good. I like that it has controller support. Might a volume slider for the music, it was quite loud, lol.

Hope to see more from you in the future!