I suck at bullet hell games, but I liked this one nevertheless. The only critique I have is for the art - it doesn't really look that great, especially the UI and menu background. The game was fun tho
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Dark Hunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #458 | 3.217 | 3.217 |
Theme | #507 | 3.217 | 3.217 |
Audio | #687 | 2.783 | 2.783 |
Overall | #728 | 2.877 | 2.877 |
Game Design | #743 | 2.913 | 2.913 |
Graphics | #909 | 2.739 | 2.739 |
Innovation | #997 | 2.391 | 2.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Chaos on the screen
Many bullets + confusion in the player's actions = CHAOS
Did you write all the code yourself and made all the assets from scratch?
Everything, except music and font (links are attached in the title, licenses are free)
Comments
Very fun to play against the unique bosses. This is a bullet hell game well executed
The sound definitely fits the bullet hell game quite well. The patterns are nice and dodgeable, however, I felt my default cursor was not very visible and it was a bit hard to control. Generally, I think twin-stick games work better on a controller, but even a larger cursor when using a mouse and keyboard would help a bit. Overall nice game <3 I have not much to complain about, except the already mentioned null reference error that is really quite annoying.
Amazing audio on this one. Also the bullet hell is really nice, but very challenging and it would be nice to give player some variety in the weapons as it can get from fun and challenging to frustrating very fast :) I wasn' t able to beat all 3 bosses just the first one and the second about to 5% of health, but I did not have more energy to get back to it and try it again :D Great job on the entry!
Very fun and challenge bullet hell game, my tactic in first round is hide behind pile of bone and easy clear :D solid game
The game definitely needs polish in UI ant artstyle. The 1st level was good looking but the last was way too green. The music was top notch! And the bullet patterns were also good. I saw it was a development build on webgl. With fixes, I can see enjoying it more. GoodJob!
Nice bullet patterns... forces you to move. I played the Web version and after defeating (I think) the first boss a "console" popped up with a null reference exception. Was that meant to be part of the game? or a bug? Lots of potential here with more levels, more weapons, etc.
I think it would be better to allow player to start a fight second boss after defeating first
Some of the shooting patterns were really really good!
I thought the hitbox for the player would only be the head which is typical in a shmup game to have the hitbox smaller than the sprite.
The second boss felt like he has an insane amount of health so i think the difficulty scaling was a little too much for me.
Overall solid, well done!
Great bullet hell game that gave me an arcade feel to it. Could use some sfx and I think you accidentally published a development build. Satisfying bullet patterns and difficulty level. Maybe give bosses less hp tho or introduce powerups. Overall fun gameplay and I enjoyed the game.
Thanks for playing and comment!
In fact, yes, there should be bonuses in this game and, with this in mind, bosses are becoming simpler, but we did not decide to add them in a timely manner, therefore we did not add The development assembly turned out to be flooded by accident, for the first time we assembled a project in this format and made a mistake in the configuration. Will be a lesson for the futur
My finger hurts x) Like that you can't actually just stand still and dodge bullets -> Nice Bullet Patterns
Really needed the ability to just hold down the Mouse Button to shoot and give the bosses less hp please :c
The title screen and loading screen graphics were a bit blurry. Otherwise the game is pretty fun and chaotic
The dodging is challenging and really hard, nearly chaotic. So it fits the theme well. Unfortunately I got some console errors.
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