My thoughts on all playable Monsters (Based on fighting against Hard CPU):
- Dragonfish [Mid A Tier]: My third favorite character, plays like a balanced character akin to Mario. I always love to use Air Attack, Down Attack and Grounded Up Attack, and their projectiles are decent as well. It’s like a better version of Shella Snail, without the lightning special attack. Similar to the other monsters, you can probably string Grounded Up attacks and even keeping the same 3 hit combo on a corner. This is probably Mid A tier due to how strong they are when it comes to their strong anti-air attack (Up Attack). A bit of a side note, but I don’t know how to constantly access the EX projectiles like Shella Snail and Dragonfish.
- Shella Snail [B Tier]: A decent character, probably harder to master similar to Totem Monster. This CPU, no kidding, LOVES to zone so much, to the point that most monster, even Lily and Orbit, had a harder time approaching because of it. The only flaw I can see is that some attacks come out way too slow to string up attacks, except like Dash Attack leading up to a string of Grounded Up Attack on a corner (Like the hard AI LOVES to spam the dash attack on the corner). The only good factor about this character is their lightning special attack, which is a saving grace, but I find it hard to make good use of the combos. … Unless if it’s a skill issue on my part. 😆
- Totem Monster [B Tier]: Quite hard to master similar to Shella Snail. Used to be C Tier, but after playtesting, they’re actually pretty decent. Their attacks can cancel out long ranged projectile, except Happy’s charged attack. Using the Down Attack is a VERY useful tool, which you can cancel with a standard attack as a combo string. You can also poke through the opponent with a jump attack, or Down Attack in the air to ground pound them. Their special attack is a black hole that doesn’t deal damage, but it’s quite useful to nullify projectiles and temporarily stops the opponent’s attacks.
- Happy and Mad [S Tier]: Probably the most powerful playable monster, and it plays like Pyra/Mythra. This is honestly my main, haha. The Grounded Up attack for Mad is by far the most powerful tool you can use, can almost guarantee to break one’s guard at an instant. Not to mention, if you’re on the corner, it’s practically game over for you. Meanwhile, Happy plays like a zoner similar to Shella Snail, but can be a good support against characters like Lily and Orbit and Totem Monster. Honestly, I ALWAYS get sweeped by this CPU if it switches to Mad.
- Lily and Orbit [High A Tier]: My second favorite playable monster, the neutral grounded attack is one of the strongest two-hit attack, which can easily link up to down attack (Which down attack is the fastest move so far). Plus, using Orbit as a defense mechanism is very ideal if you wanted to gain neutral, and their special is by far one of my favorites, but annoying to up against. However, the biggest weakness is that they’re terrible at zoners like Totem Monster and Shella Snail.