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Bard Development

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A member registered Oct 29, 2020 · View creator page →

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Definitely agree with you. I want to come back and explore this game further. I have a ton of thoughts on it. I didnt even think about screen shaking, but it surly would of added more pop to the game. Thank you for your insights. Glad you enjoyed it!

Pretty fun, took a second to get used to the controls. Enjoyed playing it. Good job!

Definitely was a ton of fun!

Thank you so much for playing. We are glad you enjoyed it. And thank you for the suggestions. Definitely learning a lot from all the feedback.

Fun to play. Shooting the moon felt nice. Was kinda hard with a touch pad. But that is on me for playing with one I think. 

Definitely had fun. Particularly like the events that happen between turns. Even if you kill my bird.

Kinda difficult, but definitely fun. Great job.

Super fun. Didnt finish, but played 3-4 times. Think it may be easier on a controller for me. Good job.

We agree! Much too soon. Thank you for playing!

Im so happy that you enjoyed it! Definitely wished we could of had more levels for you.

Im going to have to agree with you. Definitely think it needs feedback there. Glad you enjoyed it!

Enjoyed the game, really love the puzzle platforming. One thing I may of improved for me is a coyote jump (or a slightly longer one). This was a pleasure to play.

Super fun! My only thoughts for improvement have been mentioned. I like this mix of genre.

Definitely easier to play with a controller. We are glad you enjoyed playing!

Happy you enjoyed it!

Definitely fun. It was super satisfying to watch something explode. Even if it was myself.

Like others said, I dig the gravity wells. That was fun. Also am a big fan of Godot which it looks like you used.

I hit a bug when the two groups of demon hordes started to chase me where Ann froze and kept dying. Before that, I was totally digging the story and everything. Felt fun (and frightening) to play. Good job.

Haha, yeah. The "You lose, loser" started as just a place holder for the losing screen. It made us laugh every time so we kept it. So glad you enjoyed it.

So glad you liked it! And I have to agree with you on the egg. Needs to be louder. PICO-8 was fun to develop with. I just jumped in because one of my favorite games is Celeste and the PICO-8 version is great.

Got on my other machine. Its good. My one negative comment is how fast the character moved for me. Not sure if that was intended. The music was great, the art was great. Was a ton of fun. Good job.

Very enjoyable. Liked the music and like others said the risk of going a little bit further. I think I would also like to have had a little more light even at the start. Id also want the button to take the rope up and down to be different than the swinging the shovel. Kept going accidentally changing levels. Definitely had fun. Good job.

Definitely fun. Loved the humor and the animations of the astronauts.

I have Java installed. Maybe a version issue?

openjdk 14.0.2 2020-07-14
OpenJDK Runtime Environment (build 14.0.2+12)
OpenJDK 64-Bit Server VM (build 14.0.2+12, mixed mode)

Just what I already had installed.

Stunning! Really love it.

Ill give it a try on Windows when I next get on.

So happy that you liked it! Thank you for playing.

Downloaded the Linux version, but it seems to be the OSX version after I unzip it. It will start but cannot seem to get past the screen with GAME OFF 2020.

Super fun and I liked the stealth gameplay. The graphics were amazing. Plus I am a big chess fan.

If you dont mind checking it out. Definitely will be checking yours out as well.
https://itch.io/jam/game-off-2020/rate/839245

Wasnt able to play with the linux build. I made an issue on github. Your screenshots look good though.

Super immersive. Looks good. Very impressed.

Thanks for playing! We're happy that you enjoyed it! We did spend some time trying to make the jump feel nice.