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BashFuchs

46
Posts
7
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13
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A member registered Apr 21, 2021 · View creator page →

Creator of

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Thank you for you feedback :) 

We wanted to add a mechanic to interact with the torches and candes to make some dynamic and creepy lighting, but we ran out of time. 

We wil check out your game 👍

Very nice game! I loved the throwback to early Mario games. Really cool design and nice game mechanics with the ability to run and jumpf further. 

Thank you for your feedback :)

Yes, the textboxes were placeholders, but we has some bugs to fix so we left them in and prioritized the bug fixes. 

Thank you. I rated your game as well :) 

Really nice work! And an interesting concept.

I watched your devlog as well. I also used aseprite for the graphics ^^ 

It definitely a great submission and something you can be proud of :) 

Thanks! :) 

Thank you very much :) 

Ah ok I see. Still, you did a great job :) 

I would appreciate you checking out my submission as well :) 

It was hard to figure out what to do. A little more assistance at the beginning would have been nice to help get into it. 

The sound design is very good and I dig the art style. Really a good looking game!

I really dig the concept. And the writing is done very well and funny :) I missed some background sounds, or maybe a feedback sound when you leave if it was indeed a mimic or a normal chest. 

Great game overall!

considering the fact you made this in two hours this is damn good. and the art style is honestly pretty nice. 

The graphics are amazing! Very well made!

I really liked the riddles, very nice. Some music or athmospheric sound would have been nice.

I don't know how to win the game though, tried two times, but I couldn't do anything once I unlocked all the locks at the main door. I found the hint but I did not know what to make of it. Could be that I missed something, not sure. 

really liked the style of the game!

Because the camera is so close to the knight it is hard to anticipate what is coming up next. If the camera would move with the knight up and down as well, it would have given me a better idea of what is around me. But besides that, very nice game!

And I like the addition of a secret. it gives the game replayability value :) 

very cool interpretation of the theme! the gameplay was fun and engaging. 

It could have been more stressful, for example have a timer and a certain amount of butters one has to test. and nothing happened when I made my 10th mistake though I'm not sure if anything was supposed to happen xD

love the art style! really nice concept, good job!

nice game, i like the interpretation of the theme, would have been nice if the elephant had a special mechanic, too, but it's already a very neat little game. good job 

didn't really expect a story driven game like that. amazing style and strong implicit story tellling. really well done!

really nice idea, it needs some fine tuning and balancing with the staff speed and the enemy speed but great concept 

great art and visual design. i also really liked the puzzles 

loved the puzzles. a very neat concept. the gameplay is very intuitive, its easy to get into. simple visuals, but effective. i really enjoyed looking at it. good job!

very cool concept and interpretation of the theme. It really gets a strategic element. I never made it past the big guy, but there is some real potential especially when you add more obstacles where you need a specific jump power and string them together with some nifty enemy placement. 

very good job!

Yes, it is :) german term for fox 

thanks^^ I'm just getting into pixel art so all this positive feedback on my art is just amazing :) 

thank you so much, I just started getting into pixel art so this means a lot :) 

I am the artist, thank you so much :)

great concept and wonderfully made as in it creeped me out so much, but in a good way :) i love the concept with both ants being a handicap and an asset at the same time really well done! the style was great and fit the athmosphere and the music was super creepy :) great job!

in the last level first you need to get the hacking upgrade in the left lower corner which allows you to hack walls with the zeros and ones on it. with that you can pass through the walls on the right of the map and allows you to reach the last upgrade which gives you an all new button on your HEC gadget

Thanks for the feedback. We will update the game, when rating us over. Unfortunately, our AI broke 3 hours before deadline. The guards should wander around and hunt you when they spot you. We had to deactivate it, because the game would keep crashing, but we wanted to at least show our concept. 

Yeah, i think we need to add more feedback for the player in the last stage on what to do. 

thank you for playing! good to know, we tested the levels multiple times during development but we didn't think of that xD 

i love the simple art style. its so immensly effective. the gameplay is fun, i like the gravity puzzles, they screwed with my mind but they were still managable and its satisfying once you figure it out. well done 

Amazing art style! really liked the interpretation of the theme and the creepy athmosphere. well done!

really nice concept. intuitive gameplay, it took me only a moment to get what i needed to do

you did an amazing job for your first game jam! very fun to play. i really liked the concept and how you interpreted the theme. And all those littel details like one characater crying when the other one died, they make this a really nice game to experience. Well done!

and I did not encounter any bugs ;) 

super cute art style. i really liked the different approach to the theme and the resulting gameplay.  

Super nice concept and intuitive gameplay. neat puzzles. i really liked the use of the mechanic of the character limitations. well made entry!

Great concept and nice execution. And so much potential with different blocks, that could make for some super nice plattforming and puzzle solving. well done

incredibly fun, great puzzles and great concept and interpretation of the theme. great entry