Definitely something that we wanted to implement but ran out of time on. Thank you for the feedback!
bcordry
Creator of
Recent community posts
Thank you! We had soooo much more tinkering to do to get it to feel even better, but I'm glad you liked where we ended up! We had a couple more enemies planned, including one that eats the dropped parts to give some more variety, but they actually made it like impossibly difficult in the later stages of the game.
Thank you so much for the feedback! None of us has ever really done art before and since I'm the least experienced at coding, I offered to do the art. I basically just started by copying sprites I liked and trying to make them a bit more unique. I had no thoughts about a theme or style going in, was totally learning on the fly, so that's why everything feels so hodgepodge and mismatched - because it is! Haha. We are all huge VS fans so this was our tribute, and I think we learned that what really makes the game better is the cool interactions between all the weapons (which we obviously didn't have time to even implement!).
Thank you for the feedback! About the weapons - that's something we noticed in testing too and though we had a fix in mind, but this is all of our first project on Godot and we were just not fast enough to fix all the minor issues. It was a triumph just to get it all put together so fast! The soundtrack was made by a friend and as soon as I heard it I was like "oh yeah this makes the game so much better" lol.
Graphics - perfect for what they are
Sound - quirky and really adds to the stress as it speeds up, loved it
Gameplay - ludicrously fun for it literally just being typing words. Something about the letters filling up as you type them combined with the increasing pace makes this quite fun
I gave this one a perfect score! Great game