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A jam submission

Jump ShotView game page

Teleport, Aim, Overload - Master the Skies in Jump Shot!
Submitted by lethalgem — 5 days, 11 hours before the deadline
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Jump Shot's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#33.4553.455
Audio#83.7273.727
Originality#124.0454.045
Fun#173.5003.500
Overall#183.5323.532
Controls#263.3643.364
Theme#443.4553.455
Graphics#743.1823.182

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
N/A

Game Description
Welcome to "Jump Shot," an exhilarating pixel art adventure where the sky is your battlefield, and precision is your greatest weapon. Players embody a character armed with the ability to teleport and unleash powerful energy beams. Your goal? Achieve the highest score by outmaneuvering and outlasting your foes. Each enemy vanquished brings you closer to unleashing the ultimate move: the Overload. This special ability clears the screen of enemies, giving you a moment of respite in this high-stakes sky battle.

How does your game tie into the theme?
I have two ties into the overload theme. 1. Overload the player's senses with a bullet-hellish experience. The higher the player scores, the more chaos on screen. 2. When the player has defeated enough enemies they can use their overload ability to clear the entire screen of enemies.

Source(s)
https://github.com/lethalgem/instant-transmission-game

Discord Username(s)
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

You've managed to perfectly capture the essence of a nail-bitingly exciting game. With each enemy you feel even more powerful each time you're able to dodge each attack. Superly done! Would love to see the idea expanded further with possible boss fights.

Nice work!

Submitted(+1)

Is that you Kakarot?

Interesting game, I would change controls a little bit (like using the mouse only for moving), and ramp up the chaos a little more slowly, but I loved the super saiyan vibe.

Submitted(+1)

Very interesting premise. I'm no good at it but it seems like fun. I wish that the enemies looked more different from the main character because after a couple of seconds I couldn't really follow where I was. The music seemed nice, good job with it!

Submitted(+1)

OMG I FELT LIKE I'M GOKU! So so so so so fun!

would change to fire button to be right click maybe or the other way around

Submitted(+1)

I had fun playing that :D I felt Super Saiyan vibe :P

Submitted(+1)

Really good game with great audio and a concept well tied with the theme. Ps: Don't know why  but  I've felt like Satoru Gojo in this game

Submitted(+1)

Super cool concept! I like having a character who is overpowered like this. I really liked the instant teleport effect. I kind of wish the attack was also bound to the mouse so I could play without the keyboard except for the overpower move on occasion.

Love the depth that this simple design has - where carefully planned teleports can lead to multi-kills if you line up multiple enemies. Super satisfying fast-paced gameplay! Great work

Submitted(+1)

I have a soft spot in my heart for bullet hell's and this scratches that itch.

Really good work!

Would love to see this expanded!

Submitted(+1)

Fun game, cool mechanic and great audio. Wish there was some damage indication or healthbar

Submitted(+1)

Great game. Fun core mechanic. Nice audio feedback and good controls. 

Well done!

Submitted(+2)

nothing personnel, kid

Submitted(+2)

teleports behind you