Congratulations to the winners and really just everyone for participating. I managed to play each game in the jam and found enjoyment in all of them. Even though I ranked dead last, I actually learned a lot while working on my project. So I consider that a win in my book! Looking forward to seeing future projects from everyone else :)
BentMyWookiee
Creator of
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I enjoyed this entry. The peaceful charming musicbox style background music while puzzling through the levels felt relaxing and the simple aesthetics were very well done. It seems like you are limited to a specific amount of moves you can make on a level. I think it would be helpful if there was a counter on screen letting the player know how many moves they had left.
Great work!
Made it to the end of the game and thought it had some clever mechanics. I think what would have been really cool to see is if you started combining more of those mechanics together as stages progressed to gradually increase the challenge while building upon what you've already introduced to the player. I had a lot of fun with the game. Great work!
I'm a sucker for bounty hunter games and I had a lot of fun with this one. The map system was well done and very helpful for tracking the bounty. I managed to kill the bounty I was after, but then died by his posse. I retried and managed to successfully get my reward the next time. It was also cool to see that the game was procedural and that the layout was different on my second go around.
Great job!
I was getting stuck at the Garfield in your second screenshot as well, but after a couple tries he spawned high enough that I could shoot him. I eventually made it the end and got to hear the lovely clip of Jeff calling Odie a stupid dickface. Lol
I love "crouch" walking in this game because it just makes Jeff slide around on his tummy and that looks awesome
Dude are you kidding me? This was fantastic! I'm so impressed with the quality for something created during a game jam! Seriously... gameplay, visuals, sound... all really fantastic! Great work!
My favorite thing overall though was the fact that Ben was too tall to fit into his character portrait. Such a great little touch!
Wow! Really cool idea! I love the perspective shifting and think that you should totally continue to work on this and expand it into its own thing. Loved the music and visuals too!
My character sprite disappeared the first time I shifted and wouldn't come back, though you could tell I was still moving around. Had to restart the game to fix.
Great work and impressive concept!