I love the visual effects and music! I thought the idea was great as well! Enjoyed the game!
bhanusharma
Creator of
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Okay absolutely loved this one. This was fantastic, the way you combined randomness and dice rolling with strategy by the end. It was fantastic. I would even make it so that the damage dealt to the enemy changes based not just on the total dice value, but whether it was 3 of a kind, a pair, both, etc. It looked nice, the UI was clean and understandable, and I thoroughly enjoyed playing it as well.
That was incredibly enjoyable! I loved the idea that each level is different simply because of your dice rolls. If I was blessed with a good dice roll, I could breeze through the level, but if I had a bad one, a lot more strategy was required. I do wish there was a health bar, and I got stuck at one point simply because there was one enemy who kept taking 0 damage in the second level, but other than that, this might be my favorite game out of the jam so far!
Wow, this was such a clever take on the theme! I used to love playing the block rolling games on flash years ago, so this idea of having it land on a specific face was extremely clever! The puzzles were also sufficiently difficult. I wish there was a way to turn the camera to look at the other sides of the dice, but otherwise I thoroughly enjoyed this!
That was an initial idea, but I ran out of time in order to implement it. The initial idea was when your white blood cell died, it would retain all your stats and abilities, but is now just an enemy. So it could chase at you and fire at you. But I do think the different medicine types would have been helpful!
Oh my gosh, I didn't even have this issue! Okay, thanks for letting me know. I don't think I can upload a fixed version till after this GameJam is over, but I'll be sure to update it afterwards. I had set the resolution of the game to 16:9, but I do not have an ultrawide monitor and so didn't run in to this issue.