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Big Vacuum Studio

39
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1
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4
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A member registered Sep 06, 2018 · View creator page →

Creator of

Recent community posts

yes, but it is more common to upload to Mega.

For general and specific questions, 

are you stuck? or out of ideas? or having any kind of problem with making your project? post your situation here

Thank you for playing

thanks for the info : )

thank you for playing : )

we both made the main weapon a mace lol

Thank you for playing

thank you for the feed back, I wanted to ask someone if it's ok to update the game after subbitting?

thank you for playing, I wanted do load the level in chunks to make it faster but ran out of time.

Thank you for playing and posting video.

Thank you for playing, I'm glad you liked it : )

Thank you for playing, sorry about the sounds, I rushed it.

Thank you, did you like the combat thou?

lol thank you for playing : )

LOL Thank you very much : )

thank you for playing, did you like the combat? It's unconventional

satisfying isn't it?

understandable, I made it like that because it it gives a larger feeling of control.

it has to do with that I reduced the number of light sources by 2 thirds and lowered the resolution to 800x600

Thank you for playing, it's my first time making a platformer, I should have made more research on them.

(1 edit)

Thank you for playing and feedback, I may fix the issues after the jam ends, idk if you can edit the game while the jam is running, is it ok?

Thank you very much, I think it is because it is similar to doom in the run and gun dramaticly one hit kill Games, sorry that I only managed to make 3 levels.

yes, you are right, Thanks for playing : )

your weapon points at your mouse, the game is checking how fast your weapon is going, if its fast enough you will kill the enemies by swingings fast at them, which usualy means raising you mouse up and down FAST.

thank you, it's not perfect, far from it, but do you mean that many people submit without finishing the gameplay part?

yeah, thanks

(1 edit)

;-)   ,I wanted to have more lights but turns out they are preformance heavy on a broser, who knew lol

(1 edit)

Fixed ;-)

Thanks for playing <3 , I used Unity Render Pipeline for the lighting.

the SOUNDDDDDDDDDDD

the game didn't load for me

Thank you very much, you'r right about the UI, if I continue developing this(whitch is not likely) it's the first thing I add.

Thanks for playing <3

The Jumping system need a redo, ut just feels bad, i would suggest learning from other platformers

Awesome

(1 edit)

learn more about L-systems here:

L-system - Wikipedia

main.dvi (algorithmicbotany.org)

here are example codes:

starter letter: B

B → B[+B]B[-B]B

Or:

starter letter: B

B → BB-[-B+B+B]+[+B-B-B]

Or:

starter letter: 3

B → BB

3 → B[+3][-3]B3

have fun,

מגניב, מה אתה עושה מאז? הייטק? יש בארץ משרות של פיתוח משחקי מחשב?

נחמד מאוד, איך הלך המבחן בבצלאל? אחלה פיקסל ארט.

(1 edit)

great begining of a game, not so much playble right now but i'll follow this one, waiting for 0.2

geart ART

great writing

I want to play the full version one day.