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Blue Coding Studio

16
Posts
6
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A member registered Dec 31, 2023 · View creator page →

Creator of

Recent community posts

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i don't know how yall are enjoying crashing into wall, personally i enjoy going fast and not eating wall. (its is pretty funny tho)

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Its been an honor to be in this Game Jam.  65th place isn't too bad. its just like my School Marks. Could have been worse!

thank u for playing and most importantly thanks to your teammate (thorrin) for the voice acting. the story intentionally has bad direction. dem bugs are not as bad as the beeg bug in the original web version, literally unplayable.

Frigging hard game, but also very cool for being made in 2 weeks. also nice Otamatone.

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The reason the game looks this good, is cuz I had this idea from a looong time ago. There was lots of concept art left over which I used for this game. The game is buggy cuz instead of using a normal "player controller" i used a rigidbody. Which immediately caused fifty billion bugs.

The story was something I paid special attention to. I left a whole lotta cliffhangers.. Thats strange, The aduio is looping but I can't test further if it works correctly or not. I'm on a mobile rn.

Just like MatPat thought me, Its all about that loreeee.

Thanks! I don't know what causes the bug. I think it has something to do something with the physics.

why no keyboard support

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holy crap this is actually insane. the game looks aesthetically epic and how the flip did you get this website looking this good?!?!

Fun little game, very polished, and that level design was top notch.

Thank you for the feedback. The Boss was designed by LeDakoDake, pretty good at designing characters!

Now its even weirder

game was coded by an idiot (me). its pretty buggy becuz of that.

this demo build is before I formed the team, that's why its weird.

how did you send a blank comment? what