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A jam submission

SqueeView game page

A goofy NES Platformer
Submitted by Blue Coding Studio — 15 hours, 5 minutes before the deadline
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Squee's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#572.8172.923
Graphics#622.8172.923
Overall#652.7432.846
Audio#692.7432.846
NES Feel#822.5942.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer (1 edit)

Its been an honor to be in this Game Jam.  65th place isn't too bad. its just like my School Marks. Could have been worse!

Submitted(+1)

cute game with funny writing. the story could use a bit more direction though. it has quite a few bugs, but i made it through all the way. collisions are janky and sometimes the enemies get offset into the floor.
i do like that level restarts keep the progress you made before which makes it a bit easer to go through. since the audio clips are quite long, the levels could be a bit longer too in order to avoid them playing at the same time. liked it overall.

Developer

thank u for playing and most importantly thanks to your teammate (thorrin) for the voice acting. the story intentionally has bad direction. dem bugs are not as bad as the beeg bug in the original web version, literally unplayable.

Submitted(+1)

This is a nice little game. I like the fact there are 3 different levels and a boss fight, and each level adds up in terms of difficulty and dialogue. There is a bug with the jumping mechanics because sometimes I can jump properly to another platformer, but other times, I can't jump at all and this only affects a few places with stair platforms. I could be wrong there and I'm just bad at the game. As for the graphics, art and audio side of things, they are really good. The platform tiles look amazing, and even the waterfall looks really good too. This is a great game overall!

Developer (1 edit) (+1)

The reason the game looks this good, is cuz I had this idea from a looong time ago. There was lots of concept art left over which I used for this game. The game is buggy cuz instead of using a normal "player controller" i used a rigidbody. Which immediately caused fifty billion bugs.

Submitted(+1)

Such a goofy little game! The dialogue was funny, platforming had a few challenging spots, but most interesting part was the story unfolding. Also +10000 points for Moon  in the credits!! Best track of all time :D

PS Bug report: playing the web build for me in all of my browsers seems to freeze, with a startup sound fx repeating over and over. Luckily the windows build was fine!
Developer

The story was something I paid special attention to. I left a whole lotta cliffhangers.. Thats strange, The aduio is looping but I can't test further if it works correctly or not. I'm on a mobile rn.

Submitted(+1)

I really like the concept of actually making an unreleased game, feels like we are playing something that we shouldn't have gotten to see. Very cool game!

Developer(+1)

Just like MatPat thought me, Its all about that loreeee.

Submitted(+1)

I like the main character design and the idea. The narrations were too close to each other unless i stood there waiting for them to finish each time. I also ran in to a bug where the enemies moved off the platforms and were floating. The platforming felt good. 

Developer

Thanks! I don't know what causes the bug. I think it has something to do something with the physics.

Submitted(+1)

The game was weird and fun to play, I like the look of the final boss and that was a fun fight.

Developer(+1)

Thank you for the feedback. The Boss was designed by LeDakoDake, pretty good at designing characters!