Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BlueSheep7

61
Posts
18
Followers
40
Following
A member registered Feb 09, 2018 · View creator page →

Creator of

Recent community posts

omg it's such an adorable game. i love the animations, the music, the way you can interact with stuff.

the movement bugs me tho. i should be able to hold down, for example, up and left at the same time.

No audio?

Thank you!

Thank you! And yessss. Wish I had time to add more weapons and such.

Thanks for the feedback! And yea, I agree. If I had more time, I would definitely re-balance things.

Good eye, yea, it was heavily inspired by Fortnite.

(1 edit)

I agree now that you mention it, definitely need to slow down the pacing. Thanks so much for the feedback!

(1 edit)

Thanks so much for the compliments and for the feedback! I can happily say that there is actually a way to solve the final 2 puzzles without guessing, however I clearly need to do a better job at hinting that as you are far from the only one to struggle there.

😐

💙

Nice music and nice use of love's physics engine. I still don't forgive you for what you said about my profile pic tho.

Loved the Mark Zuckerberg cameo ;)

I love the pixel art!

If there's one thing I could complain about, its the fact that the camera makes it quite difficult to see where you're going because it trails behind. It makes it too easy to accidentally walk into those death points, resetting your progress.

Hahaaa! Love that show. Thanks for playing!

NO! I added that after you mentioned you're confusion, so your feedback actually helped improve the game!

Your compliments make us feel quite proud. Thanks for playing!

Thats a huge relief lol. Thanks for playing and thanks so much for the feedback!

Thanks so much for playing!

Thanks so much for playing and for the feedback! I also really like the idea of having dialog. I was even considering having an AI on the ship (similar to Hal and Dave from A Space Odyssey) that the player would talk to to feed the player some backstory, but didn't because that would obviously take a ton of time. But you've made me consider continuing this game further. Also, nice catch with the embarrassing typo. 😳

This is my greatest fear as a developer lol. Perhaps a hint if you want to give it another try: You need to match the stars in the bottom to look like the stars in the window.

As for your game, it looks fun! I will 100% check it out by this weekend.

For the sake of saving you time, I've added a cheat button. If you are short on time, or just bored of the repetitive puzzles, press 1 on your keyboard to automatically solve!

Neat attacking concept. It's quite fun once you get the hang of it.

Very immersive. Felt like I was actually a baby escaping a collapsing building.

I couldn't read most of the signs because the text was the same colour as the background, also a little difficult to get through the trees as you can't see the hitboxes. But very nice visual style.

Very satisfying destruction. I would personally adjust the screen-shake to move side-to-side and up-down rather than rotational but that's just me.

COME ON LAST DROP OF KETCHUP. GET OUUUT. AAAAAAAAAAAAHHHHHHHHHHHH! fun game.

Has a very nice charm to it. Perfect use for the physics system.

Very detailed and large map. And an epic ending.

Between the charging, aiming, moving, other character moving, collecting batteries, dodging rocks, collecting hearts, and trying not to accidentally click off the window, there is a slight information overload. But the slow motion + combos + sound effects are extremely satisfying.

I see a lot of potential here. With a little more polish, this could be a killer game.

Nice use of shaders, physics, and particles.

I think it still gave points, but visually it looked like the bricks were falling right through the player who connected to the host.

Net code is hard. Very professionally done!

Very professional art, sound, and shaders. Well done!

This is a lot of content for a week-long game jam. Very nice work.

Short and sweet.

Really cool concept and nice music. My highscore is: 3700

Very charming and responsive. We had some issues where bricks fell through us in the multiplayer version. I suggest adding a thumbnail to the itch.io project so people don't miss this gem. 

Very polished and interesting concept. I would totally expect to see something like this on the steam store.