thank you so much for giving it a try! I'm glad to hear you enjoyed your time so far and I'm gonna change the wording on the UI to let everyone know you can hold-click! thanks again and look forward to a few new things coming over the weekend :)
BlushingKitsuneBasket
Creator of
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Elenyè the Virgin was the most cracked spellcaster I've ever personally witnessed in a game - RIP champion. Hjoly cow this game is hard!!! Maybe I just had some really bad rolls, not sure, but in a sea of Roguelite this felt like a roguelike.
Another banger track on this one! Felt like I was playing Pokémon Red Dungeon Crawler at points and that was hype af.
I was really sad that my graveyard didn't work because I wanted a screenshot of my legendary dude but alas!
The name generation concatenating the "the" part of the name on the enemies turned out to be pretty hilarious taken at face value so I think it's a feature not a bug ;)
Can't wait to see what's next!
I enjoyed this one! I like the idea of trying to figure out each cats favorite spot for the day with limited options (and also I'm terrified of letting them end the day on the computer!!).
The music was a great vibe too! I enjoyed it until I ran into the bug with the cat bars filling up and not going to sleep a few times. Also noticed a floating point error on the UI for money (2.9000000001, y'know xD) which might be the cause of the bars filling and the day not progressing too? Should just be able to round the float when you set it on the GUI I think!
When I read the description, I felt like this was a game made from experience and the challenge of the game felt appropriate for how difficult the concept sounds in reality! Kudos to you both!
What an interesting concept for a game! I'll admit my muscle memory had me dodging bullets at first which was quite a silly thing when it ran me into a ghost! I really liked the music, it solidified the vibe of the game as a bit of a less serious affair and I'm amazed you got all those tracks out of an OP1, maybe I need to check it out! Looking forward to trying the rest of your catalogue!!
I'm humbled you were willing to write so much out! Thank you!!!
Both options definitely have their pros and cons. I kinda sprung this game jam on my wife so I didn't want to ask for too much art but the in-between forms are definitely something I'd like to do if both of us can find the time.
The ratio idea is also pretty compelling but as you said, quite a huge overhaul - perhaps an idea for another game!
There is an indicator for the next Mutation but it's definitely not very clear - this is something I'm gonna be working on. Thanks again!
Thanks a lot for taking the time to play and leave feedback!! I totally agree - I think for one, you should be able to re-gain the visible form by re-attaining that value (if only so you can pick the one you want after you've finished everything xD)
I've seen mention of a tree for evolution and I think that might help too - just need to figure out where I can put it in the game. Trying to show the "next mutation" on a fill-up-box, which is competing with other fill-up-boxes, just didn't work out I don't think :P Would love to hear any ideas you might have to make the game better!
I thought this was super fun! Tight little gameplay loop, some silliness and and loveable little guy who I would die for!! After I started feeding the squirrel a lot, I changed my review to 5 stars. This game is a masterpiece and I'm so grateful that you made it. I think it would be cool if there was another buddy who would convert your garlic to coins xD Lovely game, cheers!
Hey Intonaco! Thanks so much for playing our game - we're so glad you enjoyed it!! If you have a few minutes and wouldn't mind, we'd love to get your feedback! https://forms.gle/bbiQCjk5ssDzG2tM9 Thank you so much again and have a great day!!