Thanks for the feedback! I’ve really been meaning to update the game, but haven’t had much time to get around to doing so. Hopefully that update will include performance boosts and some automation so the game isn’t too click-intensive. Again, I’m really glad you enjoyed the game, and thanks for the feedback!
borboss
Creator of
Recent community posts
Thanks for the feedback, I’m glad you enjoyed it! I tried to make the game have a little bit of challenge with the inability to pick cards, and I think with more cards that had a more balanced spread of abilities it would’ve been a lot better and easier to effectively play, rather than getting lucky with random cards.
Very fun game, and the implementation of the theme and special object, i found that to be very creative. One issue I had, mainly at the start, was that I didn’t really understand how to play the game. I think it was a bug though, because once I refreshed I could submit my turn? Outside of that, when it did work properly, I had a lot of fun.
Very fun game! I could really see this game becoming a fully-fledged game with a little bit of polish. I really enjoyed it (maybe that’s because I’m a fan of tower defense? haha). I was a little confused about the card selection because tit seemed like sometimes it wasn’t working, but other times it seemed to work perfectly.
Thanks for the suggestion, the little arrow inside the player is supposed to point towards the player, but it’s pretty hard to navigate around the map. I messed around with the camera following the player and not, but I figured it was easier to make it follow the vector so you could see more because of navigational difficulty. Now that I’m thinking about it, maybe some way to switch between the two cameras would’ve worked. Thanks for the comment though! I really appreciate the feedback :).