Pretty fun game. I love the variety of obstacles, but sometimes they are a little too complex to figure out in time. I died pretty much every time I encountered a new type of obstacle. That's not a problem on it's own, but it gets a little repetitive because you have to go back to the basic obstacles when you restart.
Lucas Tristão
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Thanks for the feedback! Synergies happen when a clip connects with the previous one in a way that makes sense (or that I found funny when testing). They are what improves your score at the end. I've been thinking of some ways to make this mechanic clearer.
Those weird clips just had their name cut off lol. I just need to ajust the text.
I really wanted to play it, but it automatically enters full screen mode so a lot of the text gets out of the bounds of my screen. If there was some way to zoom out a bit I couldn't figure out how. I'm not leaving a rating since I couldn't play the game properly, but I thought I should share my experience here.
I thought this would be repetitive, but it's actually pretty fun! Especially when it's kind of ambiguous if a viewer will like a video or not so you're forced to really think about what you know. It would be fun to have some extra risks and rewards for your decisions, like a bonus for finding videos the viewer didn't know they'd like.
I'm a sucker for anime parodies so I really enjoyed how you used tropes as part of your design. The character dialogues work well to prompt the player and the randomly generated names are a fun nod to the type of nonsense you see in Yu-Gi-Oh! cards.
My only complaint is that there is no sense of progression. For a moment I wasn't sure if the game would end or if it would just keep generating prompts forever. Showing the characers' life points would have solved that problem imo.
If you're interested in expanding the concept outside of the jam I would love to see some sort of story mode, maybe with scripted duels?
Loved the visuals, but the gameplay is a little frustrating. I think the game starts too hard and it doesn't give you much time to understand the controls. Maybe the enemies could be introduced later in the game to make it easier at the begining? Other than that, I think this is a pretty solid entry.