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BrokenHand

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A member registered May 17, 2024 · View creator page →

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Thanks! I appreciate the feedback. The art might have looked off in later levels due to an error that I didn't catch until I looked at the project again today.

Thanks! I knew some of the levels were kind of tedious, but I ran out of time.
I could definitely see more organic shapes working well. I hadn't thought of destructible props, but I really like that idea.

Thank you! Most of my time was spent making the tentacle work in a way that felt and looked decent, while also not being buggy or destroying the frame rate, so level design ended up being pretty rushed. 

The movement is actually really interesting. As others have stated, it feels rough and unfinished, but I feel like the movement system could be a strong foundation for a fun game.

If you're still looking for someone to work with for this jam, here's my discord. TentativeTenebris#7164. Here are some game jam projects I've worked on: BrokenHand - itch.io