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bromelain.mobi

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A member registered May 17, 2023 · View creator page →

Creator of

Recent community posts

Thank you!

Glad to hear you like the series so far! Thanks for catching that issue with the line on page 12—I’ve already fixed the file. I am also curious about the number from the last puzzle - can you DM me a picture on instagram (@bromelain_games)? You can also attach it here, and I will just delete the comment afterwards to avoid spoilers.

Thank you so much for your kind words! I'm glad to hear you enjoyed the first two episodes. I'm currently working on the third one and hope to have it ready in a few months.

Thank you so much for sharing your experience and thoughts! Looking back, the first episode's puzzles might have turned out a bit too challenging as an introduction. The puzzles in the second episode are actually more straightforward. I always encourage players to use the hints in the app to keep the experience fun.

I completely understand the sentiment people have against AI-generated images in games - I work in a field which might soon be obsolete because of AI.

On the other hand I would never have been able to make this game without the recent generative AI revolution. This is a hobby project and while I would love to be able to pay an artist to create the art, the game has not generated the income to pay someone to draw even a single image.

I am not a big company trying to cut costs and I think that in some aspects actually the generative AI could act as an enabler of people's creativity. I'd like to think that this project is one such case. However, you are certainly entitled to your opinion on this matter.

Thanks! Glad that you liked the game.

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Hello!

I am the creator behind The Secret of Langton Manor - an episodic print-and-play escape room  game that combines intriguing puzzles with a rich narrative set in a mysterious old mansion. The game is designed for 1-4 players and offers a blend of physical  gameplay and a digital component to verify the solutions and provide hints. Each episode brings the  players deeper into the manor's enigmatic history and offers about 1-2 hours of play.

For the current "Smol Games" jam, I'm working on a mini game titled "The Diary of John," which is set in the same universe. It is a compact single-page, single-player  adventure in a mini-zine format  that serves as a prequel to the main story. Players will uncover the backstory of John, a key character in the Langton Manor series, through his diary entries. It is designed to be a quicker experience, lasting approximately 5-15 minutes, with fewer and simpler puzzles than the main game.

Thank you for this opportunity to share my work with such a creative community!

Yes, I wanted to support non-linear sequence of solving the puzzles in the app, although this is not  used in the first game.

Hello, 

After you solve the first puzzle, the game tells you to take the next printed page (4):

Then you need to find out which is the next challenge yourself and then switch to it by turning the first ring (with the symbols) in the lock. The symbol of the second challenge is printed on the railway map, the one shown below:

Let me know if something does not work like that on your side.

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You can just edit the submission from your submission page, it lets you change your answers.

As a part of this jam, I've created a free playable beta version of the game. Please note it has the following limitations:

1.  The mobile apps are not yet available. To play through the puzzles and check your solutions, you will need to download and print the provided solution key.

2.  Currently, only the A4 format of the game PDF is available. If you are in the US, you can still print it on Letter-sized paper; just expect a bit of white space around the edges of each page.

I would appreciate it if you could post a comment with your feedback in this thread after playing the game.