Awesome surprises, and incentives to keep playing. Animations on the main character fish is top notch.
BulldogGames
Creator of
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I understand the isometric shooter concept that you came up with, but it can't really come across as cohesive due to the massive amount of outsourced assets. I believe that if you simplified the game down to one type of enemy but made them all yourself, it would be unique and more of your own game. This is just my stance on the issue.
You did a good job conveying the claustrophobic feel of the sub through the environment. At first I was confused of the water level mechanic where I couldn't tell it was rising. Maybe the shader could be darker so it could be more visible? I really enjoyed the idea of controlling the flow of water through the valves though. Very creative concept!
This an interesting game concept. However, I accidentally clipped out of the level when dashing near a wall. The camera perspective on the fish is strange as well with the controls. If you had a screenshot of the game, you couldn't really tell you were a fish.
But overall it has possibilities to be a good game, especially with the speed running aspect.
Learning curve, but very fun! I liked the randomness of the cards dealt, though I do wish there was a way to maybe get more energy. Though, maybe I just didn't play for long enough. The music was very nice, sometimes I felt as though it didn't quite fit. Overall though, I would definitely play your game again outside of this fish fest :)