The art and Animations are top notch! I had a lot of fun with this one, just wish there was a little more complexity. Excellent work!
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Un-Hooked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fishiness(?) | #41 | 4.410 | 4.410 |
Overall | #65 | 3.810 | 3.810 |
Visuals | #74 | 4.012 | 4.012 |
Audio | #89 | 3.482 | 3.482 |
Creativity | #95 | 3.831 | 3.831 |
Fun | #147 | 3.313 | 3.313 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
Really wanted to have an online leaderboard... but based on some Unity updates it doesn't look like I can get it done in time.
Pre-existing assets (optional*)
The main song is a CC0 song.
Comments
I loved the concept of the game where you have to save fish from hooks! I think it would make a great mobile game if you add one or two more mechanics to make the game even more interesting :) But the initial idea is already very cool!
Really awesome game! Love the art and sounds, and getting the boats to crash into each other and freeing the fish from the hooks! I wish there was an indicator for when the dash is available again since it's hard to time when it comes back. This is really fun and polished! :D
Really excellent aesthetic with lots of good punchiness to the game feel. I love the little animation of the boats blowing up! I agree that a leaderboard would encourage more replay. I would also suggest making the time period a little longer and possibly adding a few mechanics to encourage destroying boats quickly, such as losing points when fish are hooked. Overall, really great work!
Launching the fish into the boats was fun. The outlined visuals were good as well.
Funnily enough, our teams first idea for the game jam was to flip the roles of fishing as well!
Adorable graphics and perfect audio for the tone. Big props for making both a cozy/practice mode and a timed score attack mode. Knocking the boats together is satisfying and it feels great to un-hook (ey, there it is) your fish friends and turn it around on the fishermen. My only complaint is that I wish I could have also weaponized the turtles. :)
i rate this game 400 hooks out of 40 fish out of 21 boats out of 4 hospitals.
very cool . . . . . .
This is AWESOME! I absolutely love the art (the ships coming over the horizon was an especially clean feature) and sound effects when you get a hit off. Extremely satisfying to knock a fish off the line with the dash, though it seems like the optimal way to play is to drag one boat into another which has a fish hooked to score 25+25+10 points. If you work on the game after the jam, I think the dash mechanic to get the other fish off the hooks should be the main gameplay feature--it's so fun! Nicely done!
At first I thought the goal was to put the fish onto the hooks, so I dragged the hooks in front of the fish. But upon further reflection and a second attempt, I figured it out. Save the fishies! ♥
Great game. I loved being able to crash a ship into another ship, that was very fun.
However, I occasionally noticed these white vertical lines for a split second in the waters when moving.
I was wondering for the background did you copy-paste a bunch of those images? I had a similar issue in another game. I fixed it by changing the draw mode in the sprite renderer of the background image and then increasing the size. Sorry if I'm wrong or overstepping my bounds about this.
Still. great game and keep up the good work!
It's kind of hard to find a target when you don't have any fish laying around, but when you do it is really satisfying to send bloat flying!
Nice game, very cool idea. Finally the fishes get their revenge :p
Really good, super cute, fully playable. I didn't care for the music (I hate whistling), but must grudgingly admit that it's a good fit for the vibe. I wish there was some feedback to let you know when the charge timer has refreshed (or more obvious feedback, if it's there and I missed it).
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