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cbrodeur

5
Posts
A member registered 20 days ago

Creator of

Recent community posts

Loved the mixed media feel and use of various artsyles! Very funny and relatable game full of surprises, I like that it went from a boring morning in bed to cute aliens to like scary fire.

A uniquely beautiful and relatable game! As somebody who also struggles to get started with creative projects (and collects amiibos and records myself) I hope that this was a fulfilling and reflective experience for you. Very cool to somebody submit an RPG maker game to the Jam, and I think the simplicity of this all does not diminish its impact.

I really love this idea, I remember learning about the iconic "door problem" back in cmput 250, and I love that you've decided to turn that into one of your experiments for this class! It reminds me a bit of the Stanley parable, not just for having two doors to enter but also the way you're meant to respond to the narration. I wonder what the game would look like, if you had more time, and could have implemented more questions or scenarios, changing the size of the doors, introducing a locked door and key to pick up, or ending the game with a door the player can't enter instead of the current "well done" loop

I'm so impressed with this game! It feels so expansive, and the colours and aesthetic really made me feel like I was in a frozen tundra trying to survive, very tense for being made in Bitsy!

I absolutely adored the use of mixed media feel of this game! The start is super relatable, really put me in the headspace of a lazy day, and thought it made the changing art styles stand out even more. Very fun experience.