Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CHolt

12
Posts
1
Followers
3
Following
A member registered Apr 05, 2022 · View creator page →

Creator of

Recent community posts

The lighting got a bit wonky with the WebGL version specifically. I think we'd like to make that better and also possibly put a little icon of the dice number that it rolled next to the health bar for clarity. Thanks for playing!

What GPU are you using?

Yep, there's some more balancing that would need to be done. Glad you enjoyed it!

Glad you had fun! Thanks.

Yeah, I think we would add some balance changes like a double jump, make the player a bit faster, and change up the boss patterns and attacks because sometimes it'll just speed circle the player and that can be hard to deal with.

Made it just over 2800m. I think it was a fun simple concept executed well.

I think I broke it by putting all dice into the same + and leaving one without any. Also you can waste a reroll on nothing which could suck if you did it on accident.

I fell down and I think it brought me back to an earlier level with the 2 die, but I couldn't see my character. Interesting idea though.

The aesthetic made things hard to understand until literally hovering over everything and playing for a bit. It was fun when I started to understand how to play and beat the game.

Wasn't really sure what to do at first, but after figuring it out it's a cool concept. I got stuck a few times behind donuts and things, but I was barely able to get myself out. Not a fan of the volume controls. I made it really loud trying to figure out how to turn it down.

I loved this game! Great job. From the visuals to the little sounds and gameplay, I felt that it ticks all the boxes. 

I enjoyed the presentation and had fun getting to the end of the levels. I would have enjoyed it more if the camera control was a bit better.