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The Die of Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2676 | 2.600 | 2.600 |
Presentation | #2863 | 2.760 | 2.760 |
Overall | #2874 | 2.720 | 2.720 |
Creativity | #2927 | 2.800 | 2.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a big enemy boss is a die that rolls for different attacks
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great Game! I like how the dices number decides what attack it uses... If you stand in the shadow you can't see the number that well... And you have sound settings :D
The lighting got a bit wonky with the WebGL version specifically. I think we'd like to make that better and also possibly put a little icon of the dice number that it rolled next to the health bar for clarity. Thanks for playing!
Awesome! I'm a huge fan of how the floating dice's attacks play in line with the beat of the music, I thought that was a really powerful touch, especially with the 3d bullet hell action. I also enjoyed the way floating dice moved in 3d space, it felt very organic and like the boss was a living breathing creature, especially when it flies underneath the platform. Great work!
Great! Dunno why, but this reminded me of the dice boss in Gunstar Heroes... but in 3d! :D Good job!
I really like the attacks. Hard but fun. Good job
Glad you had fun! Thanks.
Nice hard gameplay,
The gameplay is nice! I wish I had a bit more speed/jump to make avoiding attacks easier (most attacks were very hard to avoid). Or maybe add powerups ?
All hail the Cosmic Dice!
Yeah, I think we would add some balance changes like a double jump, make the player a bit faster, and change up the boss patterns and attacks because sometimes it'll just speed circle the player and that can be hard to deal with.
I guess I really need to upgrade my GPU! This is the second game I couldn't play because of OpenGL / WebGL limitations.
It could be, I had stuttering issues myself and then I realized I had hardware acceleration in my browser turned off. With that on it ran fine, not sure if that helps
Yeah I messed with that on my browser as well. It unfortunately didn't help. However I have figured out that Unity 2021.3 Windows builds still work. It's unfortunate that one isn't available, but the only requirement was that you include a build.
What GPU are you using?
Intel Core i5 480M integrated graphics.
The gameplay is pretty fun, and I actually really like the graphics with the cubes and lights. The sound is good too. The only thing is that the difficulty is a but much with some of the attacks (especially when the boss is circling). But all in all, I had fun!
Yep, there's some more balancing that would need to be done. Glad you enjoyed it!