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A jam submission

DicePunkView game page

Minimalistic kingdom sim where the dice are your resources
Submitted by Team Boe — 1 hour, 39 minutes before the deadline
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DicePunk's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23623.0003.000
Overall#28462.7362.736
Presentation#28692.7592.759
Enjoyment#30942.4482.448

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice are used to balance your kingdom resources though the game events

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Echo others :)

* Some sound would go a long way to improving the experience

* More interesting interactions with the dice would be welcome. Maybe if you dip into a "Danger Zone" (30-40?) of a resource then there is a specific event that significantly raises it, requiring you to spend other resources to lower it?

* The UI and interaction is fantastic

* The amount of RNG is well balanced by the # of dice -- I never felt like RNG was taking the wheel


Solid entry, good work!

Submitted(+1)

Interesting concept, reminded me of a Reigns type of simulator with an additional layer of slight strategy to it. Was a bit unclear how the dice were actually affecting each stat (the tutorial does throw a lot at you right away), so would recommend pacing out those lessons throughout gameplay contextually. Still a solid foundation for a lite roleplaying experience, though. Great job :)

Developer

Thanks for the feedback! I plan to extend it and to improve on the tutorial elements.

Submitted

Creative game! I did find that after a bit of playing the game did become a bit dull, as once I figured out how the game works there was not much challenge left. Once this game has sound I'm sure it will feel a lot more engaging. If you add more depth to the gameplay and strategy I could definitely see myself coming back to this game.

Submitted

Hey, nice game - I really like the idea, but it felt like the best strategy was quite easy to find (you always want to just move everything back towards 20 as much as possible I think?) But what you have is a really good start, and with some added complexity (and sounds as you mentioned on the page), this could be really good. Nice work!

Submitted

awesome concept and a fun spin with the dice! not much else to say here, no complaints, good work :)

Submitted

I think I broke it by putting all dice into the same + and leaving one without any. Also you can waste a reroll on nothing which could suck if you did it on accident.

Submitted

That was a really cool game. It was super fun and engaging. I really liked being able to decide where my dice rolls go and being able to refresh came in handy. 
It was a great game and I liked trying to adapt to the different situations :D

Submitted(+1)

it is definitely an interesting take on the theme!. It just gets boring quickly . Usually I have seen decision based games use this concept. I don't think a game with such a concept suits an addition of randomness. 

Developer

Thanks for the feedback!