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cj

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A member registered Nov 10, 2019 · View creator page →

Creator of

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Exact same problem here, was using the recommended amdgpu driver, all up to date. For now, using the Windows version with Wine through Bottles (only minor bugs).

I’m looking forward to adding polish after voting ends! Thank you for the feedback.

So good! Played it all the way through, not too difficult, not too easy, perfect

This was great, I had lots of fun. Definitely coming back to it later to beat it (I like a challenge)!

Very fun, very impressive. How you made all of these models in 4 days astonishes me. Sadly had to quit, too much bobbing for my brain, I feel a little sick.

If you played this game, be sure to vote! It really helps

The goal is simply, dig up, avoid danger. It may take some time (after the gamejam, would love to add more to speed it up).

Thank you! I just noticed the game was broken. It should be fixed now if you still want to check it out.

The instructions make sense, the gameplay looks very daunting! Took way too long for me to recognize the symbols, then it connected and was fun.

I’m excited! Loved the game but it was hard to get into with some of the bugs (and anxiety)

Rough here as well but your art definitely helps, thank you for posting them!

Annoying but understandable. In that case, please treat this question as feedback. Would really like the option, to avoid exposing users who are either not mentally prepared or are too young to explicit material, especially outside of their preference.

Earlier today I had someone without an account visit my itch.io profile. My profile has a mix of safe and NSFW games. They commented that they could see one of the NSFW games. I logged out and viewed the profile to confirm this.

This seems unintentional. Is it possible to hide the NSFW games for users without an account or that have NSFW content turned off?

This has been fixed in the latest v2 release. If you experience any other bugs, please let me know.

This looks really cool, can’t wait!

Thinking you missed it, they did respond above. They have a working configuration you could try if your game needed it.

Please stop replying with these non-constructive comments (it distracts from legitimate updates), please and thank you.

That was amazing! Great work, fun art, fun story, fun characters, fun! Definitely re-reading that a few times as well.

Thank you! I am hoping to work on this game again after taking a break from it. I will keep your feedback in mind when planning changes. I agree I made the game way too easy and gave them way too much money. Something else I could do to reduce the amount is use a different currency (using anything else would make it a different game). I didn’t have time to add a lot of the gameplay feedback I had hoped for. One of which would be an indicator of how much you gained or lost. The game is meant to be a strategy game, rather than a platformer. By throwing money, you lose 4x less than you would if you had gotten hit.

(2 edits)

Godot released support for multi-threading today (version 3.3), which requires SharedArrayBuffers. In order to use it in Firefox I’d need the Cross-Origin-Embedder-Policy and Cross-Origin-Opener-Policy headers to be set. Without it, I fall back to loading the game on the main thread which causes everything to freeze (ruins immersion).

Don’t see these headers currently, would really like them!

Thank you, the music was by Rosko, definitely check out their work.

All text had to be a made-up language for the challenge. I considered adding instructions for the controls in-game but we didn’t have enough time. You can beat the game without speeding up, it’s just cuter.

Fun idea, sadly could not get very far. Just a bit too intense for my pc, kept falling off due to lag spikes. Looking at the screenshots it looks super fun, really hope you work on optimizing this!

Felt like a snowstorm in space, love the aesthetic, very fun. The slow walk speed makes it more challenging than it probably should be. Still beat it.

Sounds like a speedrun strat to me!

That was really good! A bit too challenging to start, does not ramp up much later. So many levels with a lot more variation than expected. It was like playing a professionally made Flash game.

Hope you all like it!

One of my absolutely favorite games!

Went through every ending (even the difficult ones), added the soundtrack to my phone and I still come back to play every so often.

Ok game, finished it, it was fun!

Don’t see why it needed to be NSFW, wish the “eat radius” was clearer, difficult to see anything at night.

BAG JAM 2 community · Posted in E

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Thank you! I feel like I was too ambitious and ended up doing less because of it (including adding a lot more text). I'm hoping to continue on the game after voting.

Love the game so far, definitely an accurate recreation of my trauma as a grocery clerk!

Really need a proper controls screen though and maybe an exit button. I have to max out my mouse sensitivity to play and I can't figure out how to exit so I end up just opening the task manager to end it.

You sleep in the bed in the village.