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Cloud&Cone Games

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A member registered Jul 21, 2019 · View creator page →

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OMG, I'm flattered to be featured on your channel! Seriously thank you very much, you made my day <3


Welcome I'd like to announce the release of demo version of Thief of Elements, small platformer game with grappling hook, dashes and many more! Check out the main page!
https://ravite.itch.io/thief-of-elements

Thank you, the time-based puzzles were actually hard to design for me, but I'm still learning level design principles. Thank you for your feedback and rating it means a lot! :D

Thank you so much, I'm glad you liked it! :D

Very cool idea for a game, i really liked using confusing camera control as a part of game design. I would add there some secret collectibles, tho overall I really liked it :>

Very fun, I think I went pretty far(you've managed to do so much cool content :D) and honestly at first I thought some of this things that were available in first levels were useless, but when I've made some progress I've started seeing more and more creative puzzles using all of the things you implemented - this is example of very good level design!! :D

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Thank you for your feedback, I'm glad that you liked it, I'm still learning how to make my puzzles a bit better! :D

Very good game, I really like this type of logic games, and to be quite honest I would definitely play it if you would release it on android version. Very fun game! :>

Very cool game, I have similar feeling as other before me, It's like discovering new things that you could make with a very weird machine, I liked it! :D

This is sooo fun to play, for real not only level design, but the core mechanic is so fun to play around. This is good job, I will surely look for your games on next game jam :D

Very innovative level and game design, I actually liked it, managed to make a bug where I went through every floor after reset, but I understand that bug fixing on gamejam is sometimes hard to do with this small ammount of time. Anyway I really liked it! :D

The jump was entirely my bad, as well with problem with pressing 'E' several times. I actually had hard time developing the portal gun, it works on foreach, where on the first click it just checks how many portals are there on scene, and on second click it actually teleports you. That was my bug but I had no time to make it differently, but thank you for pointing it out, I will focus more on making solutions to this problems, I'm glad you liked it tho!!!! :>>>

Thank you for your feedback, it is important cuz I actually was struggling with level design and camera fov, so I know now I could make it bigger. There was also an idea that upon clicking a button it would show you whole level so you could actually see what's happening. But thank you for this feedback :>> and I'm glad you liked the level design :>

Thank you for your feedback, I realised it too late with horizontal colliders, but yeah I noticed it as well :D There is however reset level button on 'R', but I understand that you couldn't know this because of my kind of bad tutorial design, I'm still working on it, so thank you for pointing it out! :D

Thank you so much, glad you liked it :D

I'm glad you liked it, Level Design was hardest part of this game to be honest, and I understand if some things may be considered confusing, thank you for that feedback! :>

I'm glad you liked it, thank you very much! :D

Thank you so much :D

It took me a while to actually learn Shift + Space long jump, but after that I had ton of fun going through levels. I think tho Slimes should follow you, just like in Terraria, just an idea that came to me while playing. Anyway, game is awesome :>>

The game has great idea for graphic, it reminded me of my favourite game of all time which is Little Big Planet, this game art style really targets it. You should work more on character movement tho and add some more features. But overall I really liked it! :>

The idea behind the game is really cool, and your art is great!! Tho, I had some problems with player controller, you should focus on movement in platform games in my opinion this is very important part of this genre(but don't worry, everybody make mistakes, I had some problems with jumping for example in my game :D), but yeah anyway, I love the idea :D

Great game, I actually had much fun trying out 2 levels, I only played two, but trust me I've spent much time there, very cool game!!! :D

Honestly my favourite so far!!! Good Work :>

That's some great game, I really liked the mobile game approach you took here. I would think tho about balancing the levels, but maybe it's just me. I had fun anyway!!! :>

Very fun, with cool level design, I like it a lot! :>

It is a nice game, remind me a lot of Carlson, it's funny, and I liked playing it!

Very nice game, I had fun, especially with boss on floor 5, I've lost 2 times, but I had actually a lot of fun! :D

This game is such out of box thinking game idea I've ever seen, greeeeat game, I actually had fun playing it. Tho it would be nice if you could attach sound pitch to actual notes, so great work! :>

Your game has great concept, however since I get too much anxiety, but that's just me because I can't really handle horror games and yours seems like a large story driven game. Great work tho!!!

Thank you, glad you had good time playing our game :>

Thank you so much, my friend who did art for this game was actually inspired by Another World, so great guess :D 

Yeah, I still have some work to do with my tutorials design, anyway I'm happy that you liked it :

Thank you, I'm glad you liked it :>>

Very cool game, with simple mechanics, since I enjoy grinding, this felt kinda cool! :>

Your game is fun to play, I see the effort you put into this, the tutorial and game mechanics are great. I really liked it! :>

Thank you, yeah I've made some bugs with movement system, but I'm glad you liked it!

Fun game, it took me a while to understand the game, and I'm not as fast as the moles, but it's great tho, I had fun :D

This distortion effect is 15/10 for real, that's some great graphics! Also fun to play game, and I enjoyed the dialogues with planets(never thought I would write something like that tbh) :D

You got 5 points for innovation, god dammit it's some creative game design!!