Boom!!!
Clovelt
Creator of
Recent community posts
Sorry if I'm ranting here, but making personal games recently made me think of this game for some reason. It has nothing personal per-se, but it feels incredibly intimate for subtleties I cannot describe. It has really set me free to express myself in videogames and get out of my shell completely. I've started moving things locally to promote the art of personal expression through videogames, not as products, and I only want to expand upon it in the future. Thank you for giving me more reasons to make games, and feel better with them.
I'm obviously aware of Cart Life since launch, but for some reason seeing this project happen has been even more special.
Early Access on itch.io, of an incredibly niche concept, executed to this scrutiny... For me, you elevated a typing game into a cozy place I can escape to NOT in a fantasy game-type way, but in the same way having a good balcony in your house lets you escape from the mundanity of life sometimes, just to sit and feel complete peace. It's really special.
I know if I went back in time and interacted with my grandpa's typing machine for the first time, or open an ancient typing software I can't remember the name of again on my granny's pc they would make me feel a slight slant towards what this game evokes to me... But it wouldn't pale in comparison with it, it's as if these feelings became as real as in my exaggerated memories in front of my screen.
I have absolutely no clue if the unhingedness of the way you develop projects and absolute class and magical elegance/substance in their execution comes from hellish personal stuff, I will never know nor try to look for the answer. I'm just glad it happened. I've met developers in pain, or peril whose work I find similarly miraculous, so just in case I'm sending all my love to you.
It's such an inspiration.
Agh, I've also seen the Play Store version is gone too probably due to Google delisting anything older than two years. Could you upload the latest build you have for educational purposes? I'm currently teching a class of gamedev and we're studying your games and I can't for the life of me get a hold of this one :)