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Cottage Games

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A member registered Aug 21, 2019 · View creator page →

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Added your suggestions to my notes. Thank you! :)

You may have already hit the (current) bottom limit!

Damn. Thank you for pointing those out, lmao.

Thank you! Glad you're enjoying it! :3

Happy New Year!

The Slime Symbiote isn't intended as a fully-fledged crewmate, just another curiosity for the player to find. He'll likely get a bunch of crew interaction scenes, though, since I think that could be fun.


Your suggestions rock and I've added them to my notes for the future. Thank you! :)

Howdy!


0.7/0.8, somewhere around there feels about right. The set dressing is basically done, now it's time to pull it all together and make it a game y'all can play start to finish.


Still got these to do before 1.0:

  • Finish Generals/main quest events (10/14 currently)
  • Main bad guy, final battle, endings
  • Expanded intro
  • Ship and crew overhaul
  • Codex and lore entries.

Howdy!


I'll give you a couple hints. You don't need the protective suit, and the crewmate on Ovis is *bought* instead of recruited.


Happy hunting!

(1 edit)

On its way! :3


Edit: Now out!

Howdy!


20 of the artworks found in-game appear in bad endings, 1 is a composite image for when you're cloned and gain new mutations (Lots of variants), and there are 4 new artworks coming with today's update as well (That can be found on La'ard when the player moves around) :3

Howdy!


On Windows, you should just be able to download the html file after purchase and run it in your computer's browser (Right click->Open with->(Your browser of choice)).


Best of luck!

Thank you for reporting that. I'll look into it soon!

Howdy!


After allying with the planets, when you leave you'll be attacked by a bounty hunter. Surviving this encounter marks the Quest as complete.


Thank you for the kind words, and thank you for playing!

Howdy!


Similar stuff is definitely planned, including new Weight Gain content.

Howdy!


~64% is the current limit, but more mutations are planned in future updates!


Thank you for the kind words too! Plenty more stuff to come :)

Howdy!


They're relatively rare, but should appear on Taun if you wander through The Forest and The Plains enough. 

Howdy!


Seek out the statue in town for a hint :3c

Howdy!


Thank you so much for the kind words! 


A dedicated breeding kink zone isn't planned, but post-1.0 I wanna implement a ton of player suggestions--so who knows? :)


Hope you have an amazing day too!!

Howdy!


The missing scene beneath "AI Core" is revealed after buying a Drone on Na'Ja. This can be done by bad ending at the Drone Factory and then returning to make the purchase.

The other missing scene, below "Masturbate", is unlocked by sleeping in your bed repeatedly, until you bad end. It unlocks a plushie with your old consciousness inside, as well as a new lewd scene.

Thank you! :)

Howdy!


I'm on a reduced workload, but the Friday builds will continue on an unbroken schedule. It's the least I can do when I've received so much support this year!

Thank you! Much more to come! :)

Requested by the character owner :3c

Howdy!


The game is a work in progress, so currently you're only able to explore. Main story stuff does come up, but there's no definitive "Victory" state yet.


As for the battles, I presume you mean at 'The Scar'. Every fight had a gimmick you can exploit, and you can buy items to make them easier. Be warnes that brute-forcing combat tends to result in you taking way more damage than is sustainable.

Not at the moment, sorry. It would require significant re-writes of almost every sex scene in the game.


When I work on future projects, though, I'll begin with varying genitals/sexes in mind.

Howdy!


Just to confirm, so I can investigate this further:

  • What build of the game are you playing? (Build number, is it the Demo?)
  • Are you playing on Itch.io or via the downloadable html file?
  • Are you on mobile or desktop?


Also, it's definitely the 'Demon Lord' you're fighting, right? The fourth encounter of the Demon battles? 

The Demon Lord's chain attack is a simple "He chains you -> Get hit next turn if you don't struggle" thing, but the second encounter, 'The Archdemon' also has several chain attacks, and those DO stack like you're describing. If the chains prevent you from performing certain actions, then you may be fighting The Archdemon rather than The Demon Lord, at which point the chains being able to stack is intentional.

Howdy!

"Struggle" or just getting hit should remove the chains immediately. I've just tested on the current Demo build and this is working as expected. You may just have been getting unlucky RNG.

Planned in a future version :)

Howdy!


No need to apologise! Thank you for taking the time to comment!


To answer your questions:

  • I don't think it's *entirely* lost on the player character that Kuno's story is very similar to their own, and a degree of their willingness to be cruel to them is rooted in self-deprecation, for sure. I may add more "nice" stuff to Kuno and the Player's relationship in the future, although the character owner adores mean stuff, so that's what I've been focusing on so far.
  • I think your perception of the Captain as "Naive and well meaning" is pretty accurate. They're by no means evil, but they're certainly a bit of an opportunist, and definitely have a bit of a Napoleon Complex from being mistreated for so long.
  • As work on Story Mode progresses, I'm hoping to add more character-driven moments. An expansion to the game's intro, giving the player a better defined backstory (Possibly multiple-choice as well), and setting up their personality a bit better is planned.
  • More scenes, especially for Domoy, are planned. Lots of domination, BDSM, power-play, etc, coming soon.
  • Permutations for scenes based on your mutations is planned, although it'll be closer to 1.0 when they're finally implemented. Expect mutations and your changed appearance to have an impact during story mode, especially when interacting with other Vulpis.


Thanks again! :)

Thank you for playing and for the kind words!

Lakó isn't a recruitable crewmate, although I've had tons of requests for him, the hyena husband on Taun, and a few others to be added as options. If I happen to do a crewmate overhaul, they'll be first on my list.


Crewmates can indeed interact with one another, although it varies from crewmate to crewmate. Currently, Miles and Kuno have the most interactions, although I'm intent on adding more in future builds.


Thanks again :)

Howdy! 


It's definitely planned, yeah! :)

Howdy!


It can drop down to ~60% at the moment, but the minimum will decrease as new mutations are added.

Howdy!


Check the statue in town :3

Howdy!


The current system you get a big cock, then a little cock overwrites it. Had complaints about that, though, so I'll be changing it soon!

Thank you!


Enjoy! :)

Delightful. Enjoy your ban.

Thank you, and thanks for playing!

It's completely random which ones you get. If you get big cock, there's also a small cock variant as well, although I may change how this works in future.

Howdy!

There's a 15% chance on each respawn to mutate a little bit.

Howdy!


The next planet-swap is scheduled for Friday, alongside the paid build!

I haven't given merchandise much of a thought to be honest! Was gonna hand out some stickers at some upcoming conventions, but other than that, I have no idea!