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CS-WalkerJax

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A member registered Apr 15, 2020 · View creator page →

Creator of

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To be honest I have no idea, I was searching for fixes, because other people reported it too...

Thanks for checking out, love your mentality!

WOAH, this was really nice!!! So much content and the computer interface is nice to use. Reallly loved this one, so many funny dialogs and texts, I loved the whole idea, and the whole game was really smooth. It would be amazing if there was a polished up version of this game in the future.

Good job, keep up gamedev!

Very odd game, but I find the idea charming, love how it got weirder and weirder. I was struggling with the dialog but after a while I figured out you just needed to hold down space, not tap it XD.

Great job, keep up gamedev!

The funny thing is that it's actually enabled : I, I have no idea what the problem could be...

Haha, thanks for playing :P!

Thank you very much for checking out!

Woah, my game is also located in a french restaurant, but it has a bit less emphasis on the food. THE MUSIC IS SOOO NICE!!!! It has a really charming style, and the whole atmosphere really elevates the mood. I really like this game, it's pretty relaxing! Love it when the boss comes inside when you messed up the order. It's a really cute small game.
Great job, keep up gamedev!

This was the first game I saw on the submission page to check out, but I never really got around to it until now. Love the atmoshpere, its realllllly nice! I think its definitely worth to continue developing so good luck with that, and also the humor was really great XD, also great audio!
Well done, keep up gamedev!

To be honest it wasn't intentional (just searched up  : Welcome in french), but I like the idea of it being terribly translated :D

What a nice concept, really liked the whole thing with the theatre concept, however I found the game too difficult with weird controls in the beginning and it fells as if the input lags behind and that can be really annoying, but with a bit tweaking and pacing it falls in place.  For a first game, it's really good. I think it fits the theme great, and the idea is really nice.

Good job, keep up gamedev!

Interesting concept, it was sometimes hard to decide what to choose, the TV part was also really funny :D. 

Loved it, keep up game dev!

Woah, quite a complicated game, I LOVE IT! It has a really nice atmosphere, the dark and unknown, that you only see a map, and overall the great lighting. Good job, very nice, I think this idea is definitely worth pursuing.

Good job, and keep up gamedev!

(everybody is a weirdo), haha, glad you liked the game! Thank you very much for checking out!

XD, thank you very much for your review, glad you liked it !

Glad you liked it :D, thanks for playing!

Thank you very much for the comment, glad you liked it. Yes, I really wanted a tutorial even though I could have spent it on gameplay for this reason. Cheers!

Glad you liked it, thank you very much for playing!

Thank you very much for playing!

I may or may not have doomed us all.


Aside from the joke I really liked the game, the narration is funny and the concept is great.

Great job, keep up gamedev!

Thank you very much for checking out the game, they sure did left satisfied.

Thank you very much for checking out my game. Yeah the rotation was because I wanted you to shoot any direction, but could not do the rotation propely for the hand, so instead I rotated the whole sprite :P

Hahaha, Im glad you enjoyed it, thank you very much for playing my game.

Nice game, I think the first enemy type is a bit too fast, and you can't really hit them without getting damaged. 

Other than that, I enjoyed the game and the bit story (Play : Charge, Exit: Retreat, thats a really nice detail)

Nice game, liked ruining his day, and loved the reaction.

Good job, keep up gamedev!

Ah yes, I misunderstood it, I thought it needed some kind of a special block to activate :P, thanks for clearing up.

PENGUINS TO THE MOOOOON!

Charming fun game (I found out that I'm really bad at them), and love the story. Great visual style, and story. The music is really playful and catchy, good job, this was fun.

Nice! Keep up gamedev!

WHY IS THIS SO FUN? The concept is really funny to me, I love the music, it REALLY fits the mood of a cat just absolutely destroying every vase in the room. The only thing I found jarring is the screen shake. It feels like  the game just slows down and the input becomes slippery. I often messed up the jumps because of it and felt a bit annoying.

Other than that, GREAT JOB! Keep up gamedev!

Damn, the whole time I was like "Huh?,, but it amused me. I find this game rally funny, everything seems normal, and Im collecting gunpowder for a bomb. Great job, the gameplay was fun.

The audio was a bit jarring and the jumping sound effect is way to loud for me, but other than that, I loved everything.

Well done, keep up gamedev!

Woah, what a GEM, and you made it alone? Amazing.

It was really short but quite rich with story. Really loved it. The graphics are awesome, and the music is catchy. 

I really love the whole theme of the game, with robots that malfunction every second and I need to cover it up.

Great job! Keep up gamedev.

This was REALLY GREAT! I loved the concept, and I feel like it fit the theme.
It was a pretty relaxing game to be honest. The one thing I did not understand , are the blocks which materalize the platforms. (Like which ones do that)

At one point I thought that I soft-locked the game, but I finished it. :D

If this is really your first release, I can't imagine how good you will be, great job!

Keep up game development!

Great fun game, it was intutive and changed often so the gameplay was always interesting.

yes

Little fun game, loved the story and the setup, however, kind of found it anti dramatic that you could just accuse Croco of stealing the parallelogram and Croco instantly confesses. I know he felt bad about himself but a bit more interactions and dialogue could have made it better. However the playful vibe of this game is really nice, and an actually pretty great dialogue system is in place. The credits song is fun. Overall good job, It was a really fun small game! I kinda feel bad for Croco tho...

The game is really smooth and has a really nice take on the parallel theme, the controls felt janky at first and I had trouble understanding, but got hang of it eventually. The sound effects were satisfying, some ambient music could have helped, but I don't actually think that it's really necessary, I just really like music. The graphics is really helpful, with highlighting the walls you are currently one, That's a really valuable guideline throughout the game.
Overall, great job!

Yes, I had lots of fun with the walk animation, I will pay attention to more out of bounds colliders in the future!
Thank you very much for checking out my game!

I did plan different gameplay for the dream world, but I was too ambitious for the time limit. 
I'm really bad at making levels and increasing difficulty so I don't think it's a skill issue.
Thank you very much for playing my game!

I'm really happy that you found these little micro skips enjoyable, I kind of screwed up some game design a little bit.
Thank you very much for playing the game!

I will keep in mind your advice for the next game, thank you very much for playing!

In the menu (ESC), there is an option to restart, however should have placed a game-boundary collider, sooo whooops!
Also i love the Little Nemo comparison, i can certainly see where are you coming from.
Thank you very much for playing my game!