Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

cypherjw

152
Posts
15
Followers
3
Following
A member registered Apr 21, 2015 · View creator page →

Creator of

Recent community posts

Makes me remember playing Quake back in the day.  The level looked really big.

Loved the part where you climbed the other guy.  I wouldn't have thought of that.  Good job making your own models and animations.

Holy cow - you are really good at scratch!  I think that would be amazingly hard to do in Scratch, just based on the little I've done in it.

Like the coop aspect of the game - the pixel art on the start and end pages is great.

Distract the boss with donuts - hillarious!

I liked it that you threw the employees out the window when they got fired for not liking the son.

Cool mechanic.  I like the path finding.

(1 edit)

This was fun to play, controls felt great - stick figure art was fun.  I like how the character leans forward when it jumps.

Love the worm that can possess people.  Almost like a twist on the lego games where you can switch characters to accomplish goals.  I also like the perspective of the level from the ground when your the worm.

Great use of the theme.  I like how you throw in questions that are hard to answer - for example, you know you have kids named kyle and nancy, but when you ask how many it breaks your brain for a second.

Super fun idea - like stratego, but simpler.  Definitely great use of the them.

The coop play is a good idea.  The music is beautiful.  The art style is very nice!

yeah it happened twice, both times just an orange screen with the character on it.  I just refreshed the page to try again.

I know its not always possible, but a web build will make it so more people will try your game.

Two things, put the start button in the middle of the screen - it will make it more obvious.  I also thought it would be better if your player started in the doorway so it was more obvious where he was.

Hard to hit the flies when they are sitting still!  Found myself wishing there was a bigger indicator when I missed a fly, even a red flash to help know you missed one and lost a HP.  

I found myself wishing the laser would hit all the enemies it went through, instead of just the ones near the end of the shot.  I also couldn't figure out how to do the upgrades, or use the weapon on M2?  I also found myself wishing there was a penalty for enemies escaping.

Can't seem to find a way to play it?

Wasn't obvious to me how to catch the drip.   I think you could get around that by changing the mouse cursor and just having an instruction that you need to click to catch it.  I think it would be more fun with multiple taps dripping and you have to watch them all.

Great job for just 3 hours!

Great job for just 3 hours!

I don't like downloading games, please consider a web build if possible.

I realize it is not always possible, but please consider a webgl / html build so more people will play your game.

I realize that it isn't always possible, but please consider doing a webgl build instead and more people will try your game.

Lost patience with the buttons being mapped incorrectly.  

I thought the little green guys were there to help me at first.  Then I realized they were bad too!  No matter what I did, my inner demons always defeated me!

Was glad I could jump through the platforms, otherwise it would have been too hard.  Enjoyed the game!

Made me feel like I was working for amazon.com

Great art!

Matches theme well.  Simple and clean.  I felt it was almost too easy though.  I kept being surprised that I got it on time.  Was satisfying though to win so many times in a row though.

Is fun, but not necessarily original.   I do love puzzles though, great job!

So the artwork is really nice!  I thought the game would be more fun without the progress bar slowing you down.  I think waiting for the next platform took enough patience without it.

So the artwork is really nice!  I thought the game would be more fun without the progress bar slowing you down.  I think waiting for the next platform took enough patience without it.

Was really hard, matches theme for sure.  Funny idea!

Was really hard, matches theme for sure.  Funny idea!

I enjoyed it, matched the theme.  liked the art of the bull and bull fighter.  Wanted to see some gore when you were too slow.

I enjoyed it, matched the theme.  liked the art of the bull and bull fighter.  Wanted to see some gore when you were too slow.

I enjoyed the art style of the buildings.  I would have enjoyed it if you could move the basket quicker.

I enjoyed the art style of the buildings.  I would have enjoyed it if you could move the basket quicker.

I wished I had something I could do while I was waiting, just anything to pass the time and distract myself.  Liked the bouncy animation of the bus.