Fun game with SNES Zelda vibes. You should paint the grass tile on ground outside of all of the trees, so the entire map is covered. I really like the death animation on the slimes.
danielmon
5
Posts
2
Followers
2
Following
A member registered Jun 16, 2020 · View creator page →
Creator of
I put this together in 3 days for the PitiIT Community Jam 3. It's barely playable :D
Fighting
a top-down, physics-based pinball/pool-style game built in Unity 3d built for the PitiIT Community Jam #2.
Puzzle
Play in browser
Recent community posts
Thanks for your comments! I had a blast working on this, and the month long game jam was the perfect time for me to go through the entire game development process. I also plan to look into exporting it for Android, and potentially iOS, depending on how painful the processes are: playing on a tablet or phone, preferably one handed, was one of my primary goals.
I was torn between setting the velocity to zero before applying the force, and combining it. It looks like I went with the wrong choice :D I struggled for a long time with the raycasts (the 3D math in general), and conveying the game status to the user visually, but I am very happy with the outcome. I'll let you know if I update the game further, or if I throw together a dev log video.