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danielmon

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A member registered Jun 16, 2020 · View creator page →

Creator of

Recent community posts

Fun game with SNES Zelda vibes. You should paint the grass tile on ground outside of all of the trees, so the entire map is covered. I really like the death animation on the slimes.

This was fun! I would like to try it where WASD moves and the other arrow keys or mouse allow me to shoot in a different direction than I am moving. I look forward to playing future versions of this game.

I had fun! I thought the implementation of the various combos of food was cool. I like how the various ingredients must be prepared differently. I played with my keyboard, and I estimate it'd be a bit easier to control with a controller. Great work!

I really enjoyed this. I thought the graphics looked great, and the game played well. It seems like such a large amount of work within a month: great work!

Thanks for your comments! I had a blast working on this, and the month long game jam was the perfect time for me to go through the entire game development process. I also plan to look into exporting it for Android, and potentially iOS, depending on how painful the processes are: playing on a tablet or phone, preferably one handed, was one of my primary goals.

I was torn between setting the velocity to zero before applying the force, and combining it. It looks like I went with the wrong choice :D I struggled for a long time with the raycasts (the 3D math in general), and conveying the game status to the user visually, but I am very happy with the outcome. I'll let you know if I update the game further, or if I throw together a dev log video.