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darakyus

12
Posts
A member registered 13 days ago

Creator of

Recent community posts

Thanks for playing! Honestly, we didn’t even consider trackpad interactions, using RMB just felt intuitive with a mouse. We’ll definitely keep your feedback in mind. Appreciate the input!

The gods shall decide your punishment 

I FUCKING loved this, that was insanely good. Great job!

I loved the concept at first, but it started feeling repetitive pretty quickly. I didn’t find much incentive to upgrade towers, I just spammed a bunch of them and hit the skip button all the way to level 70. With a bit more variety and a stronger progression system, this could really shine. Still, a solid foundation with a lot of potential.

First of all, the graphics are stunning, especially impressive given they were done in just 7 days. The pizza section was really tough, and if I hadn't seen the screenshots, I might've thought that was the entire game. Thankfully, I kept going, and the bullet hell part was a much better, I definitely noticed some 20MTD vibes, which is a good thing. Overall, fantastic job, and it’s awesome to see fellow Brazilian devs doing such incredible work!

Very intuitive design! I loved how the game encourages using the ability strategically, it felt natural and rewarding. Great job.

I was so focused on destroying the ecosystem for profit that I totally forgot about the storm. In a weird way, it's just like real life, good job.

I was pleasantly surprised by the singing, it was a really nice touch. The game is definitely challenging. I consider myself a pretty fast clicker, but I only lasted 137 seconds. Maybe I'm just not ready to have a baby yet

Nice game! The tornado ability was very cool and satisfying to use. The camera felt a bit odd but was still manageable. Overall, great work.

Is that a motherfreaking Vergil™ reference? Beyond fighting a storm, is a surprisingly chill experience, both fun and funny. Steering the ship feels at the same time smooth and snappy. I really enjoyed it, awesome job!

Thanks for playing! You actually experienced a pretty bugged release, but I've made some fixes I'd appreciate it if you could try again and share your feedback. The game should be more stable after round 1. The font can be a bit tough to read at times, but I chose it for the flavor, other fonts just didn't fit as well. It felt like a worthwhile trade-off.

Thanks for playing! I'm impressed you made it through despite the bugs. I've made some much-needed fixes, give it another try and let me know what you think!