Do balacobaco
Play game
Do me A Favor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #110 | 3.608 | 4.167 |
Graphics | #181 | 3.897 | 4.500 |
Game Design | #293 | 3.392 | 3.917 |
Overall | #370 | 3.260 | 3.764 |
Audio | #497 | 3.031 | 3.500 |
Theme | #631 | 2.887 | 3.333 |
Fun | #718 | 2.742 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Theme Interpretation
Calm before the Storm
At first, the requests from your people and the gods' responses seem manageable, with minor shifts in favor that are easy to balance. This represents the calm phase, where the player feels in control, managing resources and maintaining harmony.
However, as the game progresses, the requests become more complex and the gods grow more demanding. The once peaceful routine gives way to a storm of conflicting choices, where every action has greater consequences. The player is faced with escalating tension, juggling the delicate balance between fulfilling the needs of the people and preventing divine wrath. The storm arrives in the form of increasingly difficult decisions, where one misstep could lead to chaos and ruin.
Did you write all the code and made all the assets from scratch?
Yes
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