Cool concept! I liked how the quest giver gave an interesting narrative interpretation of the quest elements I chose. Also, it was very well polished and I didn't experience any bugs.
Nice job! I loved the art and the gameplay was pretty fun! It took me a little while to understand that I was buying spells that would be applied during the next spell. I found that some powerup that caused my bullets to arc away from the enemy in a way that they would never hit.
Really great job with this! It felt so polished that I wouldn't believe it was a jam game if I didn't find it here. The tension between using the snake to defeat enemies while also running from it in terror is very thrilling and not a concept I've seen used much in games.
Cool concept! I would love to see it more fleshed out but I enjoyed fiddling with it. Your options menu gave me a laugh. I'd appreciate it if you checked out our game!