From my experiences, long distance funnels are very useful for long distances while hovering hands are VERY useful for shorter distances. I always try to use a bare minimum of conveyors, only really using them to input items at certain speeds due to the lag several items can cause.
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This literally just happened to me, but I experienced a bug where when I tried to open the book it showed the default_0 sprite sheet at the top right. I closed the game and reopened it and the bug went away but I reloaded it before I experienced the bug. Not too sure what I did, also I did not change any of the sprite sheets.
Alright so it's pretty complicated and it's definitely late game, so if you have any questions feel free to ask.
- You need a reliable way to constantly make Dripping Honeycomb
- You need a way to constantly make Fission Nukes.
- You need to launch the fission nukes from a rocket silo to the dripping honeycomb to make the graphene.
I still haven't played that much and need to figure out this setup more.
Clockwork Wrenches basically limit the amount of items that go into a machine. They're useful for items that have similar crafting recipes to other items so that you don't put in too many items.
It's kind of hard to explain but basically they aren't used in any crafting recipe which makes them somewhat useful (but I usually just insert silicon rock because 99% of the food crafting recipes don't use them)
Yeah I honestly gotta admit that having blueprints you can create and place down would be a game changer. I think the only annoying part of Gain Factory is when I'm making a huge farm and I have to place every part individually over and over, but I don't know what engine it's running on so I honestly don't know if it's even possible to do this.
Yeah I've been using a lot of hovering hands and iron chests instead of conveyor belts. Some of my earlier saves used mostly conveyor belts, and I had some performance issues. This was before the Bee Update but I'm assuming some of the issues would still be there.
I also have a design for pumpkins/yeast that y'all can use I just have to build it first.
Here's a really good setup for all farmable items (excluding yeast/pumpkins) I've been using that reduces lag by a lot. It's repeatable as well (you can make it longer).
Basically what happens is the item automatically goes into an iron chest. It doesn't create an item in the world so it reduces lag by a lot. The only thing you need to make sure you do is place the filter funnels in the right order. If you place the funnel going from an iron chest to another iron chest before you place the funnels that go from an iron chest to a planter, it skips the planter. I'll definitely post more setups I've just been busy with school. Haven't really experimented that much with the new items but definitely will when I get the time.
A sterling engine has 6 items for its recipe. You can view the other items with the brown up arrow next to the furnace in the crafting book.
EDIT: I felt like I was missing something and I was. Sorry I thought you didn't know that you could 'scroll' through the items (it looks like you already did). Hope you found out what was wrong. I've seen some people experience the same issue but I'm not too sure if it's a game bug or user error.
Inspector panels are really useful for furnaces.
With inspector panels, you are able to detect if a furnace is out of fuel. This is useful because you can have a logic gate 'connected' to the inspector panel that can allow for fuel (such as chocolate fossil) to be inserted into the furnace. I really haven't found any other uses for the inspector panel.
Logic gates are one of the most useful items in the game.
The majority of my earlier designs use logic gates. I used them to detect when an object is created from any machine and allowed for its crafting items to be inserted into the machine. Just make sure that you do not run out of a crafting item, as if you do it could potentially ruin your whole setup. I suggest over-producing items for all your setups, and any overflow just destroy it with a trash can.
Please let me know if you have any questions with what I said (or anything else). I want to write a guide for this game after the update gets released, as this game is honestly an 11/10 but I know some people are not familiar with factory games so any feedback will be appreciated.
If you want to play ASAP, I'm pretty sure you can reassign a key on your keyboard to bind to 'S'. I found this tutorial if you're on Windows 11. But honestly it'd probably be better if you just got a new keyboard I couldn't imagine how annoying it'd be to type something and have to autocorrect everything because I couldn't use 'S' lol.
There will probably be an electrical furnace either in the next update or shortly after via mods (as the developer has stated they'll probably release the source code for the game).
But going back to the issue you're having there is a way to make it work (it's a little complicated). I will probably show the blueprint of how to do it shortly.