oh wait did I forget to add a cooldown on rolling? or did I not implement it correctly? I'll have to fix that
DeathByLag
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Yeah I increased the difficulty faster than I normally would bc of how small it is and accidentally overshot it
I also completely forgot to make sounds lmao (didn't have time anyways). I'll probably make some after the jam
The strats I found for 2X (I use X for the second iteration of each level) and 3X are kinda complicated lmao. I had to make the levels pretty quickly (within a few hours)
I did not make the art, my friend did. I also messed up the sprites so I'll fix that after the jam too
I like the roll animations too. They came out quite nicely. (I actually got the sprites wrong for the other player animations due to poor communication and a lack of experience, so they probably would've looked better. I'll update it after the jam)
If I had more time the levels would've been more polished, but alas, I did not. The premise of this game did, however, double the amount of levels, as every level is played twice. I might make more levels after the jam too
I read the title "These tutorials are inadequate for what's coming, forgive me" after beating the level before 3-X and I thought to myself, "Oh yeah, I saw people in the comments talking about 3-X; wonder how soon it'll be"
so my best rn is 12% and I'm considering using more than just my index finger on LMB
Okay, so this game is too short to submit as a game on speedrun.com so I'll just time myself.
Feel free to reply with your time and a video submission directly to this comment and I'll try to keep it updated with who has the best time and what their time is
I will measure time for myself and for any other speedruns starting from the first frame in which the main game is visible and ending on the last. Because of the method of measurement and because of how fast this game goes, milliseconds will be included.
Current Best: @DeathByLag with 00:50.54