Thanks! It was my first time implementing turn-based combat in Unity so I believe I have a lot more I can add to it.
Demaker
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Absolutely amazing game that really took it above and beyond for this game jam. What hooked me in the most is the use of a turn based system and the great use of dithering to give the tunnels texture. The limited ammo, the limited amount of fuel, and even the limited vision are fantastic. I hope you keep making games with this much depth despite it being a small project in the future. My only issue is it was hard to see the ammo boxes and the rest of the objects you could pick up. Otherwise, great work!
Hey guys, I'm a indie game developer like the rest of you looking to work with a team to create a game. Unpaid or paid, it doesn't matter to me. When it comes to experience I have more programming experience than pixel art experience however I do know how to create pixel art. Here is my github that showcases some of projects I worked on that was mainly programming work: https://github.com/SengokuNadeko?tab=repositories
If interested, drop your Discord handle and I'll shoot you a DM. Looking forward to working with you!