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Devinoir

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A member registered Mar 08, 2022 · View creator page →

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Thank you so much, I wish you the best of luck! :)

that was actually a quite controversial opinion with testers. In the end I stuck with only tip collision to encourage aiming correctly. 

Thanks for your feedback and I can see how it the slow move speed can be frustrating for players. The goal was to create contrast between slow movement with weak jumps and the powerful swinging. But I may have overshot that a bit :)

This comment made my day! Thank you so much for your feedback, it truly means a lot to me. <3

Thank you! It's intentionally on the harder side, but I agree, the learning curve is rather steep.