Play game
Mocha Cabin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.409 | 4.409 |
Accessibility | #3 | 3.636 | 3.636 |
Overall | #3 | 3.779 | 3.779 |
Fun | #3 | 3.864 | 3.864 |
Audio | #7 | 3.636 | 3.636 |
Controls | #7 | 3.545 | 3.545 |
Theme | #8 | 3.909 | 3.909 |
Originality | #14 | 3.455 | 3.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3
Wildcards Used
Overworked
Game Description
A time and resource management sim
How does your game tie into the theme?
It's a cozy coffee shop
Source
https://github.com/dmitriy-shmilo/gwj40
Discord Username
Adamastor_Sol#1718, Jonpon#7978, Dmitriy Shmilo#1196
Participation Level (GWJ Only)
1
Participation Level across all Jams
3
Leave a comment
Log in with itch.io to leave a comment.
Comments
Got to it finally! Fun game, I upset some customers at the start trying to figure out what everything was and already giving them a different coffee then they wanted, but after everything clicked I was able to turn those frowns upside down :D I didn't have the space-bar bug. I'm on Windows on a QWERTY keyboard, maybe it's a Godot thing?
Thank you for playing!
Great work! A solid game, with many options and lots of gameplay! It took me a while to figure out I had two baristas hehe. Great work!
If I could add one slight comment: I would have preferred a more chill music, it would have elevated the whole experience immensely.
Thank you for your feedback <3
Неожиданно было встретить здесь игру с поддержкой русского языка :)
Сделано качественно и играется вполне приятно.
Спасибо =)
Terrific game! The art is great, music's great and the game itself is pretty challenging! The only thing I wish it had is some sound effects for various actions.
Thank you very much for playing. Jon, our sound guy, actually made some SFX, but I didn’t have enough time to put them in.
Nice. I'm impressed you got all the options up and running.
Thank you for playing!
I love the CRT effect you have going here along with the pixel art! Great music too :) I had a lot of fun with this, my only suggestion might be communicating to the player what each station adds to a coffee. (I never found the sugar and it wasn't clear to me that the shaker added cinnamon to the coffee). Overall Great entry!
Thank you for playing. UX in this submission is terrible, and I should definitely focus on it more the next time.
One of the best entries I have tried so far! I think you saw the playthrough video, hope it was enjoyable to watch and insightful.
Oh yeah, meant to ask, does the game finish at some point or is it an endless mode? I quit around day 4 or 5.
Thank you for streaming. I caught a glimpse of your stream, and had to leave early in the beginning. Cringed a lot at how horrible the UX of our entry is. Oh well, lesson learned :D.
Very nice, I love the artwork and accessibility features with all setting (fullscreen, remapping, etc.)
Thank you for playing <3
Great one! Gameplay is great, once I got into the swing it was very fun. Small button prompts on the first day would help easing into play.
Thank you for checking it out. I ran out of time before I could implement a proper tutorial, sorry.
I love this so so so much, it's a fun element to switch between baristas it adds a fun challenging element. I did have the space bar goof up a few times for me but overall this is an amazing experience. I also adore the little detail of the screens slight convex as if we are playing it on an old CRT TV. Really enjoyable game well done!
Thank you very much ❤️
A fun lilte game. When I placed one of the chars in the intrance then I could mange to block the path finding of NPC's. Is this intentional?
I mean… if cafe’s closed for quarantine, no one’s allowed in or out :D
Great game! The art is very nice, and the mechanic of controlling two separate characters makes things interesting.
Thank you!
Nice artwork. I had difficulty playing though. The instructions said that Space was for interacting, but each time I did that it brought up the pause menu. Also, the menus require mouse interaction while the rest of the game is keyboard. Cool concept, though!
Terribly sorry about that. Other people seem to have this binding issue, yet I can’t reproduce it, and I’m 100% sure that pause should be bound on Escape. I hope that you were able to rebind pause in settings menu.