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dmrgn

21
Posts
2
Followers
A member registered May 26, 2020 · View creator page →

Creator of

Recent community posts

Quality

A cool concept. Nice graphics and audio.

Really cool graphics, doesn't fit the theme really well but is still a well put together game for only 3 hours!

Wow very cool

Thanks alot!

I can't seem to get any of the control working. Might be something on my end. I tried both keyboard and touch controls in chrome and edge. Looks cool though!

A really cool unique concept. I wasn't expecting that! The visuals are great and I think it is almost perfectly balanced - maybe the player moves too slow?

A really cool unique concept. I wasn't expecting that! The visuals are great and I think it is almost perfectly balanced - maybe the player moves too slow?

Really cool sound effects and some cool gameplay

Tons of fun. A great concept restricting the players movement, I like how challenging it is.

Thanks for playing!

The collisions are far from perfect. Instead of checking collisions of all four corners of each car, I opted to check only 2 (one on opposite sides of the hitbox). This was definitely the lazy route and meant there was a very high likely hood of a car passing through the hitbox without touching either of the 2 corners. 

Thanks a lot!

The style does look a lot like lemmings - the whole cave vibe. I appreciate the feed back!

I think that it is a very well put together version of the classic Agar.io theme. I really like the visuals, they are simplistic and yet give off a very fitting theme. The game is very replayable and I think the controls and physics don't feel half bad!

It is a pretty simplistic idea but still manages to feel fairly unique. I think it fits the theme perfectly and is a great entry for only 3 hours!

This was a lot of fun to play. I think that some animations or visual effects to indicate when a brick is going to burst would be cool. The physics seem off but are effective enough at what they are trying to accomplish. There are a few glitches with bricks spawning inside of one another. Other than that it was a original concept with some really good execution for only 3 hours!

A very fun game. It is very challenging but I like the over all feel and controls.

That's a pretty cool concept. Messed around with the sliders a lot - seems to be a few glitchy behaviors but other than that works great. 

A lot of fun, the broom physics need a little work however - but a great idea!

If anyone is interested I might post the source code for the CRT somewhere.