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decomp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How much do you enjoy the game overall? | #2 | 3.900 | 3.900 |
Gameplay | #4 | 3.600 | 3.600 |
How well does the game fit the themes? | #6 | 3.900 | 3.900 |
Overall | #8 | 3.467 | 3.467 |
Visuals | #9 | 3.000 | 3.000 |
Audio | #14 | 1.400 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
made it within 3 hours!
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Comments
Like this game a lot! Would love to see it improved upon
Some suggestions:
Thank you so much! :)
Yeah, I do have plans to take this further and I'll take your suggestions to heart. Glad you like it!
It's very satisfying when a block bursts into a bunch of orbs!
Hey, thanks a bunch for playing! :) glad you liked the effect!
This was a lot of fun to play. I think that some animations or visual effects to indicate when a brick is going to burst would be cool. The physics seem off but are effective enough at what they are trying to accomplish. There are a few glitches with bricks spawning inside of one another. Other than that it was a original concept with some really good execution for only 3 hours!
Yeah, a few tweaks and additions here and there would do wonders!
Thank you so much! :)
Very good idea, original!
Only remark is the "push" mechanism is not really precise, and a bit cumbersome sometimes. An enhancement lead would be to replace it with ramming (with momentum), or even just contact. (I'm not convinced by the push mechanism ;) )
Very nice entry
(Is it on purpose that some blocks don't fall when there is nothing under?)
Yeah, I'll definitely change the push mechanism if I take this further.. it's quite janky and imprecise like you've mentioned.
Unfortunately, the blocks not falling off wasn't on purpose.. more a result of technical skill limitations, haha!
Thank you so much! :)