does the weapon has different layer? Can I easily to change to different weapon?
DOD Games
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Let's see, I have a shader, have a bone under shader, have an image under bone. have 10 animations(e.g. walk/runing/idle/attack ...etc). then I select the shader object and click 'duplicate' or 'copy', a new shader with bone and image were created, that's fine, but when I look at the animations data in the duplicated shader and bone, ONLY the current animation is created, I need to manually create the other 9 animations one by one???
Let's say I already have an existing pixelover project, animation work is done, now, I want to change the skin of the animation, it means I just need to replace all of the exiting images with a new group images, and do not impact(broken) the animation data(mesh points) and keep both of the old project and new project. How can I do?