Let's see, I have a shader, have a bone under shader, have an image under bone. have 10 animations(e.g. walk/runing/idle/attack ...etc). then I select the shader object and click 'duplicate' or 'copy', a new shader with bone and image were created, that's fine, but when I look at the animations data in the duplicated shader and bone, ONLY the current animation is created, I need to manually create the other 9 animations one by one???