I am unable to rate this game because I have not submitted my own entry but, if I could, i would rate it highly.
donboody
Creator of
Recent community posts
I was kind of confused by this. I feel like if I hadn't read any of these comments I wouldn't have known that the fiddler thing was a puzzle, I thought it was a nightmare or something that the ghost was trying to have me remember. A couple of times the descriptions went off of the screen and my up button stopped working on the dialogue choices after a while. It seems like you had a plan though, a definite approach on how you wanted it to go. I think if you cleared some things up by adding some other images, or even an "objective"-type of message, it'd help a lot.
Like others have said, clue review screen was tough. I wasn't really sure what to do after I got all the clues. Do you piece them together and then it tells you where to go next? I think if you add some on-screen instructions for how to move the clues while you're in review mode, you can probably get away with it working the way it does. The morlocks looked sweet, I was into them.
I'm kind of new to playing Twine games. This is probably only the second or third one I've played, but your game definitely has more art than I've seen in the others and I appreciate that. There's a lot you can say with text alone, but sometimes it's just nice to have a picture in there and I find it adds to my experience. Like some others have said, I enjoyed the water colors.
I read the poem quick before playing this, and you seemed to hit the nail on the head. I also like the twist you added to the end making it about the creator of the hummingbird and not the actual hummingbird. I would have liked some hummingbird tweets or hummingbird fluttering noises -- I found it interesting that neither the original poem nor your game dealt with what the hummingbird sounds like.