I'm glad that you liked the game :)
Sorry for the late reply.
Donedevil
Creator of
Recent community posts
The first time I played the game, I walked into the bedroom with the expectation that the monster might turn out to be a friendly character or something. But boy, was I in for a surprise! The moment I came face to face with it, it was game over for me.
The text in the game was incredibly creepy, which added to the suspense and made it even more exciting. However, after I lost, I encountered a minor issue where my cursor disappeared, forcing me to close the game and start all over again. That was a bit disappointing, but overall, I must say you did a fantastic job in creating the game!
By the way, if you wouldn't mind, I would really appreciate it if you could give my game a try as well.
Wow, what a cool concept! The levels in your game were incredibly well designed, and the music really set the perfect mood. However, I think it would have been even better if there were sound effects to add that extra juicy feeling. Nonetheless, the actual gameplay itself was quite interesting, and it really made me stop and think about where to go next. You did a good job on that!
By the way, I encountered a little issue while playing the first level. My character somehow got stuck inside the platform that teleports up when the button is pressed. I had to restart the game to fix it. It might be worth looking into bugs like this if you decide to continue working on the project.
Overall, great job! If you don't mind, I would really appreciate it if you could give my game a try as well. :)
Wow, you've accomplished so much in just one week! Your game looks incredibly polished. The art style is absolutely stunning, and the post-processing effects really capture the vibe perfectly. And whoa, that unexpected twist in the game was mind-blowing! Great job! By the way, if you don't mind, I would love to try out your game too. I'm sure it's fantastic!
Wow, I'm amazed that you were able to create this in just 4 hours! It's really impressive. I do have one small suggestion though, which is to consider changing the keybinds. Most players, including myself, are accustomed to using the Spacebar for jumping, so I kept making mistakes. I found that using the mouse button to change dimensions and using WASD along with the Spacebar for normal movement would be much better (that's what I used in my own game). Apart from that, great job! By the way, if you don't mind, I would really appreciate it if you could give my game a try as well.
Wow, this game is incredibly diverse, with a multitude of exciting elements. I really enjoyed the concept, and the gameplay itself was pretty good. The shooting aspect could use some polishing, but it still provided a fun experience. One minor issue I noticed was that the ship hitbox seemed to extend a bit too far underneath, making it challenging to fly close to the ground without colliding. Nevertheless, overall, I think you did a fantastic job on the game. By the way, if you're open to it, I would love it if you could give my game a try too.
Hey, great job on the game! I had a lot of fun playing it, but I noticed a couple of things that could be improved. Sometimes, the player gets stuck on the sides of the moving platform, and there are moments when the player bugs into the side of a platform while trying to jump over it. It would be awesome if you could address these potential bugs.
Additionally, I think adding some sound effects would make the game feel even better. Sound effects have a way of enhancing the overall experience. But overall, you've done a fantastic job!
By the way, if you have some spare time, I would love it if you could try out my game too. I'd really appreciate your feedback.
Cool concept! The mechanics could use a bit of tweaking though. Sometimes the camera angles feel a little strange and confusing. On the bright side, the narration is spot on! Great job there. By the way, it would mean a lot to me if you could give my game a try and share your thoughts on it. Thanks!
Man, I gotta give it to you straight - the game is lagging like crazy. But, hey, despite that, I gotta say I was totally hooked by the sick art style of the player and those red cats (assuming they're the enemies). I really hope to get to try this game, so I'm really hoping you'll fix the laggy mess.
Wow, that game was seriously awesome! I never thought I'd be able to turn into a ghost and possess people. The puzzle-solving parts were the best, where you had to use your brain to figure out the right moves. But I gotta say, the combat could use a bit of sprucing up. It would be cool to have some flashy visual effects so you can actually see what you're hitting.
Wow, your idea is seriously intriguing and totally unique! Gotta admit, I was a bit lost at first and it took me a good few minutes of randomly clicking and experimenting before I finally figured things out. Eventually, I ended up in the comments section and discovered there was a YouTube clip hidden at the bottom of the description that showed how everything worked. My suggestion would be to put that clip right at the top of the description so that people can easily find it from the get-go. But apart from that, seriously, great job! You nailed it!