The movement was a tiny bit floatier than I would've liked, but the puzzles were fun and the "oooh" moment I got when I realized you could shrink/grow yourself was very satisfying. The presentation really complimented the gameplay & gave the whole game a cute weirdo vibe I really enjoyed!
Donut Jam Studios
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I love this game, it's so neat. Great presentation (the terrains are super cute), the gameplay is easy enough to grasp, and I love watching the numbers tick up even though I don't understand the math! One tiny thing, but that's on me: my mouse doesn't have a middle button, so is there another way to drag the map besides that? Other than that, great submission!
Adorable, relaxing game with very cute art. I like the idea that the challenge is making a pretty path rather than any hazards for the kitty. If there ever is a full release though, I think it'd be sweet to let the kitty interact differently with each building element, even if it's purely aesthetic!
Adorable, relaxing game with very cute art. I like the idea that the challenge is making a pretty path rather than any hazards for the kitty. If there ever is a full release though, I think it'd be sweet to let the kitty interact differently with each building element, even if it's purely aesthetic!
Very well-made, this feels like a complete game. The presentation was great (especially the music, banger), and the mechanics were pretty easy to grasp. The levels feel quite open-ended since I managed to complete a couple of them with items left over. I couldn't figure out level 7, but I'll get back to it eventually!
Very well-made, this feels like a complete game. The presentation was great (especially the music, banger), and the mechanics were pretty easy to grasp. The levels feel quite open-ended since I managed to complete a couple of them with items left over. I couldn't figure out level 7, but I'll get back to it eventually!
The premise was easy to understand, and the puzzles offered surprising depth, especially with the added mechanics every few levels. I found myself going "Oooh" out loud a couple times. I liked the sound design, especially the "walking" sound effect. The only oversight I noticed is that the undo button is set to a physical location on the keyboard, so for me using a Swiss QWERTZ keyboard, undo was actually "Y". Other than that, great game!