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DonyPMuse

14
Posts
2
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A member registered Jul 31, 2015 · View creator page →

Creator of

Recent community posts

Brilliant! So satisfying to whip the disc around, and the music is all perfectly fitting! I feel bad for not getting a rating in during the jam.

Rather visually stunning at first, but unfortunately, the collectibles are lost in the texture of the terrain once one gets to 7+ tiles. Regardless, I vibe with rabbits, chill beats, and monochromatic art styles.

Very satisfying to figure out! The song is also a very lowkey and amusing little loop. Personally, the scrolling background effect made it difficult to see the player character, but that's one minor criticism for an otherwise stellar entry!

When you refer to "player feedback," are you referring to the knowledge of whether or not a player's inputs are working? Would it be improved by there being a mild flicker/pulsing effect on a thought when the player holds the respective key?

Understandable! If I added an accessibility option so players would only need to press a key once, instead of holding it, would that make this playable for you?

Clever! Random enough to cause that "will it work?" tension for patrol routes, but also feels nicely strategic. Patrol boats got stuck at a couple points, but levels were still completable.

Elicited proper hoots of elation and- OH GOD A SPIKE

Bro you have no idea how badly I want to play this, but Jordan's first speech bubble is partially offscreen. Let me know if you want some help debugging this.

As a Colorado native, I approve.

For real though, the physics keep it tense, and it's hilarious watching an unstoppable Jesus meeting a very movable snowball.

Concept is great, the "game piece" look is really nice. My only critique is that a new player to the game would have a more enjoyable time managing less campers doing less tasks, then maybe working up in scale from there. Regardless, a very fun one!

Cute, brief, and clever! Love the ending screen.

Though it's unfinished, the general tension generated by climbing ladders while being chased by that thing is quite effective! I hope your continued work on it goes well, and I certainly sympathize with scheduling troubles.

Oh my goodness thank you so much! I was not expecting such a reception, and thank you for the feedback! The accessibility was definitely not helped by me being late to submit, so hopefully a degree of punctuality will help me get more plays next time. Also, as for the "no description" bit, are you referring to my description on the game page consisting of just a brief kind-of-description followed by the tutorial text? Or is it possible for me to add a description to the jam submission page as well?