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Dolphender 🐬's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #9 | 3.833 | 3.833 |
Overall | #11 | 3.417 | 3.417 |
Use of the Limitation | #11 | 3.750 | 3.750 |
Presentation | #20 | 3.250 | 3.250 |
Enjoyment | #21 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5
Software used
unity
Use of the limitation
can only control path of patrol boats
Cookies eaten
actually 1 - chocolate dip with way too much sugar
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Comments
This is a great implementation of indirect control, I love the art style, and the camera controls felt really neat! I notice my patrol ship got stuck at one point, but you did great with the limited time. Nice job!
I have not played many games of this type, so I found it very original. The operation of connecting the paths is simple. It's fun whether the result is as expected or unexpected.
Nice AI and visuals, the idea is good, maybe a little confusing at the beginning but works! good job!
Thanks so much! I agree, its not the most intuitive gameplay but I'm glad you figured it out
Very original and … tense! You could apply a similar idea to a prison escape game, interesting.
Thats a very cool idea!
Great idea. Visual style is done well. I'm still looking for the ice cream truck, though (music). :-)
Our music is a rare masterpiece :D hahaha but seriously i hope it didn't hurt your ears too much
I like AI and Concept in your game. good job team.
Thanks very much :)
Cool game very unique. I agree with PetarJebivetar that there couldve been a better tutorial, but a very good game nonetheless.
Totally agree. My biggest concern was whether people would understand how to play it. Thanks for playing :)
yea it was pretty intuitive after a few attempts, I rlly liked the idea!
The concept is great, but I feel like the game could've been explained a bit better. Still, good job!
I agree. With more time i think we may have added video tutorials or something to explain the unique gameplay. Thanks for playing!
Great concept!!
Thanks! Nick comes up with interesting ideas :)
Clever! Random enough to cause that "will it work?" tension for patrol routes, but also feels nicely strategic. Patrol boats got stuck at a couple points, but levels were still completable.
Appreciate the feedback! It's awesome to hear that the gameplay achieved what we were aiming for.
https://www.twitch.tv/videos/1205991123 Check out my review though I think you all saw it
It was so much fun watching you play our game, thanks for that experience :)
Yeah, man thanks for joining the stream! I'll be doing future mini jams and Ludum Dare and looking for other high volume jams to review.