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DotMouse

21
Posts
9
Followers
3
Following
A member registered Mar 19, 2023 · View creator page →

Creator of

Recent community posts

I loved playing this game.

I really liked the art, it has a nice texture to it. The story is pretty fun too, I love how savage the rabbit can get and how they develop as a character at the end.

I also love how both of the characters clothing have the colors of the bisexual and asexual flags.
I felt bad for Cluff, he was just trying to help.

Nice game!

I like the upgrade system and that it is open ended so I could get them in any order I want. I also like how it doubles as a way to unlock the door.


I love how the keys are the colors of the trans flag.

I like this game.
I like how there are multiple ending texts you can receive in this game.

I liked the game mechanics and where you had to use one of the controlable player characters to solve puzzles.

I love how cute this game is.


I wish I played this one with a friend

A very fun game, I liked having to use the options menu for level progression and the puzzles are clever.

I loved playing the game.
I like the movement mechanic, it creates an interesting challenge.

The game also had a very adorable art style :3

These drawings look nice!

I'm wondering how you managed to get water color like effects along side markers? Are these special pens or is it a technique?

Nice entry!

V has great level design and the challenges are fun, For example timing my flips to land on a moving platform properly. I also liked collecting the trinkets as they were fun to  find!

It would be cool if the movement speed was a bit faster and if the hit boxes on the spikes could be a little smaller.

I had a blast playing through it!

These sketches are pretty neat! The ones with the astronaut and the skull are my favorites.

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Great concept art,  I really like the first image.
I love how dark the forest is in these pieces, especially compared to the bright sky. It gives the forest a strong atmosphere.


Out of curiosity, what is the story about this monster, and what does it do?

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Great sketch, there's so much to look at!

I love how this sketch feels like a mix between many styles that can be found on money (mostly bills/notes) and how it manages to give it's own twist.

I'm looking forward to seeing the other infinibuck bills!

Thanks for the feedback about the sketch!

I agree, it would be cool if this thread got pinned/a sticky, as it is a good opportunity for many artist's to share their sketches and get feedback.

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This is a great thread, there are a lot of cool sketches here.

Here is a rough sketch that I've made during a train ride this year. I was going for a robot rabbit with a gun, but it ended up looking more like weird a raccoon to me.


Thanks for playing my game on stream and giving it feedback!

I'm fairly happy with the current state of this game,  even if it's flawed,  especially since it was my first game jam.

I learned allot from watching your stream, it gave me insight on what to improve upon for my future games.  For example, making it clear that you can dash in this game.

Thank you for playing my game and giving me feedback.

I agree, an extra enemy type would be a cool addition as it could add an extra layer of challenge and add a bit of variety.

I like this game's premise, and it could be expanded upon with different kinds of turrets and enemy types. I enjoyed having to gather as many resources as possible, and setting up my turrets before night time.

The trees were confusing, mainly because they lack any indication whether they're being chopped down or not. Maybe have it spawn a particle, or have it play an animation?

I found the visuals to be really cute and charming. The vine mechanic is a really cool concept, and I think it has a lot of potential to be built upon. I found the controls to be little finicky, and could use a bit of improvement.

Thank you for the feedback. I agree, I could have made it level based or at least added more saw blades over time.

Good game. I liked the simple pixel art style, it's charming. The mechanics are also well implemented. I wish there was a way to disconnect the machines from the generators though.

Also, I love how cute and derby Spark-E looks.

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Poor law enforcement, they not only have to catch the same criminal over and over again. But they also have to repair the same prison cell and replace the re-rob button every time they catch the criminal.


Jokes aside,  this game is awesome.

Really cool game, but I sometimes wonder how the smiley is doing?